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3 Bit Design
3BitDesign
47 episodes
1 week ago
A game dev podcast, where a couple of game designers break down some of the most influential games into the three bits that defined them the most. Original music by Vid Gobac and Emma Donald - https://www.vidgobac.com/ Opinions are our own and do not represent the views of our relevant employers. Some episodes have transcripts, for those interested in reading the content - you can find that here: https://theatrewalkersayshi.wordpress.com/category/video-games/
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Video Games
Leisure
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All content for 3 Bit Design is the property of 3BitDesign and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
A game dev podcast, where a couple of game designers break down some of the most influential games into the three bits that defined them the most. Original music by Vid Gobac and Emma Donald - https://www.vidgobac.com/ Opinions are our own and do not represent the views of our relevant employers. Some episodes have transcripts, for those interested in reading the content - you can find that here: https://theatrewalkersayshi.wordpress.com/category/video-games/
Show more...
Video Games
Leisure
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Disc Room in 3 bits
3 Bit Design
49 minutes 9 seconds
1 year ago
Disc Room in 3 bits

Tristan and Oliver are sure to stay sharp and pointed, as they slice through Terri Vellmann, Kitty Calis, DOSEONE and Jan Willem Nijman’s clever dodge-em-up Disc Room into these three bits:

Simple Hand-Crafted Levels - Discussing learning from prototyping and why the developers opted for curated level spawning over procedural randomness

Forgivingly Hardcore - Balancing frustration and exhilaration through alternate avenues, rapid replayability, and occasional rewarding 

One Button Variety - The abilities and the three ways the game leverages them to keep things fresh; disc variety, goal variety, and level variety



Let us know what you think:

Leave us a review!

3-Bit Design: @3bitdesign

Oliver - @oliverwauters

Tristan - @theatrewalker

Or email - 3bitdesign@gmail.com


Some references:

Designing for death and difficulty in Disc Room - Joel Couture, Game Developer (article)

Anyone could make Disc Room, but only the creators of Minit ever would - Jonathan Holmes, Destructoid (article)

Disc Room: Who knew a hard game could be so relaxing? - PC Gamer (video review)

Disc Room designer on its granular difficulty options: 'accessibility helps everyone' - Natalie Clayton, PC Gamer (article)

Designing player death: Using intention and meaning to add depth - Jay Johns, Game Developer (article)

3 Bit Design
A game dev podcast, where a couple of game designers break down some of the most influential games into the three bits that defined them the most. Original music by Vid Gobac and Emma Donald - https://www.vidgobac.com/ Opinions are our own and do not represent the views of our relevant employers. Some episodes have transcripts, for those interested in reading the content - you can find that here: https://theatrewalkersayshi.wordpress.com/category/video-games/