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Adequately Advanced Magic | A D&D Actual Play
AAM DnD
89 episodes
9 months ago
Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.
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Comedy Fiction
Fiction
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All content for Adequately Advanced Magic | A D&D Actual Play is the property of AAM DnD and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.
Show more...
Comedy Fiction
Fiction
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Bonus Episode 19: Belatedly Chaotic Holiday Pt.2
Adequately Advanced Magic | A D&D Actual Play
54 minutes 59 seconds
2 years ago
Bonus Episode 19: Belatedly Chaotic Holiday Pt.2
Making a new friend; Stage fright is universal; A raucous party. Goblet (Willy), Gobplerk (Roy) and Kaurnflek (Juanne) continue exploring the underground dungeon underneath Solsco. They make a shocking discovery (and find pizza). Beatdown City -- Darren Curtis; Dungeon-Cave -- YouFulca; Myth from Collapse -- Presence of Music;  Shady Town; Whimsical Town; Happy Long -- Daddy s Music;  City of Duisburg -- One Man Symphony,  CCBY4.0
Adequately Advanced Magic | A D&D Actual Play
Adequately Advanced Magic is a Dungeons and Dragons (D&D) 5e actual play podcast set in the post-fantasy, modern world of Falcon‘s Reach, a dungeon punk city in which magic is technology. Join our players on a trope-breaking adventure as they tackle challenges such as automated gelatinous cleaning cubes, cutthroat magic corporations, and the science of magic spells.