Join four players and one DM as they travel through Waterdeep and beyond in an adventure to save Waterdeep, the Sword Coast and life as we know it! (D&D 5e, Faerun, 1492)
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Join four players and one DM as they travel through Waterdeep and beyond in an adventure to save Waterdeep, the Sword Coast and life as we know it! (D&D 5e, Faerun, 1492)
Having bested most of the defenses of the underground stronghold containing the collection sphere, the Maybesitters make their final stand to bring it to heel.
Ander's Hope: A Waterdeep Adventure
Join four players and one DM as they travel through Waterdeep and beyond in an adventure to save Waterdeep, the Sword Coast and life as we know it! (D&D 5e, Faerun, 1492)