Three friends discuss adventure games and game development whilst being woefully unqualified to do so. Sometimes they have guests on who are invariably smarter than they are.
Hosted by:
Gareth Millward (he speaks very rarely)
Frederik Olsen (he speaks very slowly)
Troels Pleimert (he speaks too much)
Also available on YouTube: https://www.youtube.com/playlist?list=PLeuPHRWonRSSFIhOkg1bZnCb3VtOI-xWg
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Three friends discuss adventure games and game development whilst being woefully unqualified to do so. Sometimes they have guests on who are invariably smarter than they are.
Hosted by:
Gareth Millward (he speaks very rarely)
Frederik Olsen (he speaks very slowly)
Troels Pleimert (he speaks too much)
Also available on YouTube: https://www.youtube.com/playlist?list=PLeuPHRWonRSSFIhOkg1bZnCb3VtOI-xWg
The lads discuss different approaches to narration in adventure games, from the tried-and-true "describe everything out loud" approach from classic LucasArts games to the "internal film-noir-ish monologue" of the Tex Murphy series. Which work best and which are a bit weird when you think about them?
Back Seat Designers
Three friends discuss adventure games and game development whilst being woefully unqualified to do so. Sometimes they have guests on who are invariably smarter than they are.
Hosted by:
Gareth Millward (he speaks very rarely)
Frederik Olsen (he speaks very slowly)
Troels Pleimert (he speaks too much)
Also available on YouTube: https://www.youtube.com/playlist?list=PLeuPHRWonRSSFIhOkg1bZnCb3VtOI-xWg