Gaming, esports, board games, sports entertainment and experiential events are saturating today’s lifestyle. Hosted by Chris Hana, founder and CEO of The Esports Observer, Conquering Geek Culture examines how digital entertainment and popular culture impact the sports industry and beyond. Hear from the leaders who spearheaded geek culture and the ones driving it now to prepare for today, and tomorrow.
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Gaming, esports, board games, sports entertainment and experiential events are saturating today’s lifestyle. Hosted by Chris Hana, founder and CEO of The Esports Observer, Conquering Geek Culture examines how digital entertainment and popular culture impact the sports industry and beyond. Hear from the leaders who spearheaded geek culture and the ones driving it now to prepare for today, and tomorrow.
Why OverActive Media Believes in Franchised Esports Leagues
Conquering Geek Culture
40 minutes 38 seconds
5 years ago
Why OverActive Media Believes in Franchised Esports Leagues
Chris Overholt is the CEO of OverActive Media (OAM), an esports and entertainment organization that heavily invests in franchised esports teams. With his deep roots in traditional sports, Chris explains why he joined the esports industry, why he believes in the franchise league model and why esports leagues will eventually outperform traditional sports. Furthermore, Chris provides insights on how OAM helps its talent grow professionally and how he thinks about video games in the Olympics.
Conquering Geek Culture
Gaming, esports, board games, sports entertainment and experiential events are saturating today’s lifestyle. Hosted by Chris Hana, founder and CEO of The Esports Observer, Conquering Geek Culture examines how digital entertainment and popular culture impact the sports industry and beyond. Hear from the leaders who spearheaded geek culture and the ones driving it now to prepare for today, and tomorrow.