
Welcome to the 46th episode of Cuberviews, a podcast where I sit down with friends to explore the world of Magic: The Gathering cube design! Today I’m excited to be joined by Derek Gallen to discuss how embracing variance in your cube design—and experimenting with larger cube sizes—can lead to deeper, more dynamic player experiences. On today's episode we cover topics like when it makes sense to build a 360-card list versus a larger cube, how challenging your players can create more memorable drafts, the concept of negentropy, and much more. Enjoy the conversation and stay tuned for more insights into the world of cube design in future episodes of Cuberviews!
ConnectiCube!
64-person cube event happening February 14–15, 2026 at Pack Rat Gaming, just outside Hartford, CT! We'll be featuring lots of amazing local cubes—plus a special guest cube designed by Judge Bones!
Join the ConnectiCube Discord for more info: https://discord.gg/X5mqx46NZW
4 Packs of Magic: https://www.cubecobra.com/cube/overview/8acace2c-841f-4815-8fa9-30fee6e72500
COGWORK COMBO: https://www.cubecobra.com/cube/overview/CFTSOC
Music By Michael Vekstein: https://www.youtube.com/@MichaelJesseMakesMusic
Art by Tyler Reed, Funnylittleguys.com