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Design Doc
Hannah Shaffer and Evan Rowland
108 episodes
2 weeks ago
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
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Design
Arts,
Leisure,
Games
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All content for Design Doc is the property of Hannah Shaffer and Evan Rowland and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
Show more...
Design
Arts,
Leisure,
Games
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Convention Dids and Didn’ts
Design Doc
44 minutes
4 weeks ago
Convention Dids and Didn’ts
Conventions are an opportunity for us to get our games in front of a bigger audience, and PAX Unplugged is our biggest show. The stakes feel high, and we have to balance our ambitious goals with practical preparations. In this episode, we talk about what we were proud of, what we wish we’d done differently, and how every year we get a little better. Episode mentions: Thoughtcrime Games - https://thoughtcrimegames.itch.io/ Elliot Davis - https://www.moreblueberries.com/ World Champ Game Co. - https://www.worldchamp.io/ Links: Public Guest 5: https://turtlebun.com/products/public-guest-5-notebook Worldbuilding Art Print: https://turtlebun.com/products/worldbuilding-art-print Join the Turtlebun Discord: https://discord.gg/XD4WVDjvbz⁠⁠⁠⁠ Support Design Doc on Patreon: https://www.patreon.com/turtlebun⁠⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/⁠⁠⁠⁠ Episode edited by Rob Abrazado: https://robabrazado.com/⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠instagram.com/turtleandbun⁠⁠⁠ Bluesky: https://bsky.app/profile/turtlebun.com⁠
Design Doc
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.