
Grom guides Gemwin, Vindalf, Jendri and Hokan as they explore a secret level that was the home of the gnome trapmaker of Khundrakar. After some trickiness with the first trap in a crawlspace, they encounter some hungry rust monsters and Grom's new plate mail is damaged. Further exploration reveals secret connections to the Glitterhame level and the mountain door, though most are gnome-sized and require dwarves to squeeze through without heavy armor. A bit of treasure, including a magical dagger, is recovered, and the party begins to consider how much of it to share with the Ironvein Duergar occupying the Forge Level.