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Funsmith Fireside Chats - by Game Design Skills
Game Design Skills
13 episodes
2 weeks ago
Every 2 weeks, we have a conversation with a current practitioner of the game development industry such as video game designers, producers, artists, and entrepreneurs to bring you the experience-based insights to help improve your game design and development craft and thrive in the game development industry.
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Video Games
Leisure
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All content for Funsmith Fireside Chats - by Game Design Skills is the property of Game Design Skills and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Every 2 weeks, we have a conversation with a current practitioner of the game development industry such as video game designers, producers, artists, and entrepreneurs to bring you the experience-based insights to help improve your game design and development craft and thrive in the game development industry.
Show more...
Video Games
Leisure
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#4 - Paul Forest: What Do Technical Artists Do In Game Development?
Funsmith Fireside Chats - by Game Design Skills
56 minutes 31 seconds
3 years ago
#4 - Paul Forest: What Do Technical Artists Do In Game Development?

Paul Forest is the current Pipeline Technical Director at Amazon Games with the latest release New World. He’s a veteran technical artist and director, who has worked on games across consoles such as

  • Playstation 1
  • Playstation 2
  • Playstation 3
  • Xbox
  • Xbox 360
  • PC.

Notably, he has worked on World of Warcraft and has contributed from the expansion pack Wrath of Lich King all the way to Legion. Overall, Paul is also a rare polymath who’s able to hone his skills as a superb artist and a skilled programmer, in addition to a great understanding of game design.

In this episode, we are exploring what a technical artist actually does and why this role is so important in the making of graphic dense Video Games. We’ll also go into the technical steps necessary to turn a design concept into a playable version with proper graphics, modeling, and animation. Paul will also share some wisdom on how to grow and thrive as a game development professional, no matter which role you’re in.

Funsmith Fireside Chats - by Game Design Skills
Every 2 weeks, we have a conversation with a current practitioner of the game development industry such as video game designers, producers, artists, and entrepreneurs to bring you the experience-based insights to help improve your game design and development craft and thrive in the game development industry.