
Paul Forest is the current Pipeline Technical Director at Amazon Games with the latest release New World. He’s a veteran technical artist and director, who has worked on games across consoles such as
Notably, he has worked on World of Warcraft and has contributed from the expansion pack Wrath of Lich King all the way to Legion. Overall, Paul is also a rare polymath who’s able to hone his skills as a superb artist and a skilled programmer, in addition to a great understanding of game design.
In this episode, we are exploring what a technical artist actually does and why this role is so important in the making of graphic dense Video Games. We’ll also go into the technical steps necessary to turn a design concept into a playable version with proper graphics, modeling, and animation. Paul will also share some wisdom on how to grow and thrive as a game development professional, no matter which role you’re in.