Welcome to Game Academy: the podcast where game design, academia, and industry chaos collides! Hosted by Dr Adam Jerrett, a game designer, educator, and PhD survivor with big golden retriever energy, this show dives into the art, craft, and culture of making and studying games. Each episode features conversations with developers, journalists, content creators, and academics from across the games industry. We break down the creative process, unpack what makes games tick, and get real about the industry’s highs, lows, and the “what just happened?!”.
From indie projects to AAA blockbusters, we discuss it all — especially if it involves making players cry (in a good way). Expect lols, frank chats (or Frank Lanz), and the occasional tangent about weird horror games or why game UIs are terrible. Whether you're a developer, a student, or just someone who loves games, pull up a chair — you’re officially enrolled in Game Academy.
Don’t worry, there’s no homework. Probably.
📧 Got questions or guest suggestions? Hit us up at gameacademypod AT gmail DOT com!
Hosted on Acast. See acast.com/privacy for more information.
Welcome to Game Academy: the podcast where game design, academia, and industry chaos collides! Hosted by Dr Adam Jerrett, a game designer, educator, and PhD survivor with big golden retriever energy, this show dives into the art, craft, and culture of making and studying games. Each episode features conversations with developers, journalists, content creators, and academics from across the games industry. We break down the creative process, unpack what makes games tick, and get real about the industry’s highs, lows, and the “what just happened?!”.
From indie projects to AAA blockbusters, we discuss it all — especially if it involves making players cry (in a good way). Expect lols, frank chats (or Frank Lanz), and the occasional tangent about weird horror games or why game UIs are terrible. Whether you're a developer, a student, or just someone who loves games, pull up a chair — you’re officially enrolled in Game Academy.
Don’t worry, there’s no homework. Probably.
📧 Got questions or guest suggestions? Hit us up at gameacademypod AT gmail DOT com!
Hosted on Acast. See acast.com/privacy for more information.

This month, Adam and Steph are joined by a special guest, Dr. Emma Reay. Contrary to what we say in the podcast, we're not early though! Sorry to our three listeners!
This month, we dive deep into the work of Dr. Emma Reay, who guests to tell us all about her work on childhood in games, her upcoming monograph, and the logical next step: a project about death. We talk about the horrors of the PhD experience (what would a Game Academy podcast be without it?) and Emma's tips on making it better before looking at Emma's work on the various ways children are portrayed in games, and what that might say about us as adults. We then continue our conference talk from the last episode where Emma and Adam give the rundown on GGC and Emma regales us with stories of DiGRA (and Eric Zimmerman's new book!), before turning our attention to the difficulties of conference season overall, and just how much work attending a conference really is.
Some links from the episode:
The Bildungsroman Innuendo Studios video on Life is Strange: https://www.youtube.com/watch?v=19xgdLF5agU
Emma's Child in Game thesis (in lieu of the book, coming next year!): https://api.repository.cam.ac.uk/server/api/core/bitstreams/9e6d8e66-8b9f-49b3-a213-ee0fafca64ee/content
The Rules We Break (Eric Zimmerman's new book): https://www.amazon.co.uk/Rules-We-Break-problems-better/dp/1648960677/ref=asc_df_1648960677/?tag=googshopuk-21&linkCode=df0&hvadid=606806103574&hvpos=&hvnetw=g&hvrand=1550320857166075467&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9045774&hvtargid=pla-1643543564116&psc=1&th=1&psc=1
Check out MultiPlay's active CFPs for next academic year: https://multiplaynetwork.org/call-for-papers/
Follow us on Twitter: https://twitter.com/multiplayn
Send questions and abstracts to networkmultiplay AT gmail DOT com
Hosted on Acast. See acast.com/privacy for more information.