Welcome to Game Academy: the podcast where game design, academia, and industry chaos collides! Hosted by Dr Adam Jerrett, a game designer, educator, and PhD survivor with big golden retriever energy, this show dives into the art, craft, and culture of making and studying games. Each episode features conversations with developers, journalists, content creators, and academics from across the games industry. We break down the creative process, unpack what makes games tick, and get real about the industry’s highs, lows, and the “what just happened?!”.
From indie projects to AAA blockbusters, we discuss it all — especially if it involves making players cry (in a good way). Expect lols, frank chats (or Frank Lanz), and the occasional tangent about weird horror games or why game UIs are terrible. Whether you're a developer, a student, or just someone who loves games, pull up a chair — you’re officially enrolled in Game Academy.
Don’t worry, there’s no homework. Probably.
📧 Got questions or guest suggestions? Hit us up at gameacademypod AT gmail DOT com!
Hosted on Acast. See acast.com/privacy for more information.
Welcome to Game Academy: the podcast where game design, academia, and industry chaos collides! Hosted by Dr Adam Jerrett, a game designer, educator, and PhD survivor with big golden retriever energy, this show dives into the art, craft, and culture of making and studying games. Each episode features conversations with developers, journalists, content creators, and academics from across the games industry. We break down the creative process, unpack what makes games tick, and get real about the industry’s highs, lows, and the “what just happened?!”.
From indie projects to AAA blockbusters, we discuss it all — especially if it involves making players cry (in a good way). Expect lols, frank chats (or Frank Lanz), and the occasional tangent about weird horror games or why game UIs are terrible. Whether you're a developer, a student, or just someone who loves games, pull up a chair — you’re officially enrolled in Game Academy.
Don’t worry, there’s no homework. Probably.
📧 Got questions or guest suggestions? Hit us up at gameacademypod AT gmail DOT com!
Hosted on Acast. See acast.com/privacy for more information.

Spoooooky! An eighth Game Academy episode appears just in time for Halloween! With Steph out of commission (she's not dead, we promise) Adam bravely faces the ghouls and curses (the ones that keep preventing us from releasing podcasts on time) with special guest Dr. Peter Howell. Adam and Pete chat a bit about Pete's adventure into being a student once again post-PhD by choosing to do a Masters in Psychology before delving into the meat of our spooky special episode: A retrospective on Amnesia: A Machine for Pigs. Pete helped design the second Amnesia game with The Chinese Room as part of his PhD, so now he gets to dig into his memory banks and tell us all the juicy details of its development! As it turns out, the world of 1900s London might not be too far off our own... Except with more Tesla pigs. But Tesla cars exist so I guess we're all doomed. All in a episode's work for Game Academy!
Check out Pete's work:
https://peterhowell.wixsite.com/whothehowell
AMFP's postmortem: https://www.gamedeveloper.com/design/postmortem-the-chinese-room-s-i-amnesia-a-machine-for-pigs-i-
Go and buy Amnesia: A Machine for Pigs on Steam or PSN (it's currently on sale):
https://store.steampowered.com/app/239200/Amnesia_A_Machine_for_Pigs/
https://store.playstation.com/en-gb/product/EP1188-CUSA05457_00-AMNESIACOLECTION
Get your free tickets to our special conference on N7 Day in honour of Mass Effect: https://www.eventbrite.co.uk/e/10-years-of-the-mass-effect-trilogy-tickets-420303197177?aff=ebdsoporgprofile
Follow us on Twitter: https://twitter.com/multiplayn
Send questions and abstracts to networkmultiplay AT gmail DOT com
Hosted on Acast. See acast.com/privacy for more information.