Most new game devs rush to release their first game on Steam. But without a foundation, your dream project will collapse before it ever gets off the ground. In this video, I break down what a real game dev foundation looks like, not theory, not hype, but the practical steps every developer should take before chasing Steam releases, success stories, or marketing tips. If you’re serious about becoming a long-term developer (not a one-hit wonder), this is where to start. Support the show Want ...
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Most new game devs rush to release their first game on Steam. But without a foundation, your dream project will collapse before it ever gets off the ground. In this video, I break down what a real game dev foundation looks like, not theory, not hype, but the practical steps every developer should take before chasing Steam releases, success stories, or marketing tips. If you’re serious about becoming a long-term developer (not a one-hit wonder), this is where to start. Support the show Want ...
From Zero to 3 Games in 27 Days — What Most Game Dev Advice Gets Wrong #7
Game Dev Trenches w/ Louis DeSimone
19 minutes
5 months ago
From Zero to 3 Games in 27 Days — What Most Game Dev Advice Gets Wrong #7
What if you could publish 3 games in under a month — with no prior game dev or coding experience? In this episode, I break down how one of my students did exactly that using the systems I built after going from high school teacher to professional software engineer. You'll hear the full story behind the framework, why most advice out there just keeps beginners stuck, and how to escape the tutorial loop for good. We’ll talk about: - Why most game dev content leads to burnout - What actually h...
Game Dev Trenches w/ Louis DeSimone
Most new game devs rush to release their first game on Steam. But without a foundation, your dream project will collapse before it ever gets off the ground. In this video, I break down what a real game dev foundation looks like, not theory, not hype, but the practical steps every developer should take before chasing Steam releases, success stories, or marketing tips. If you’re serious about becoming a long-term developer (not a one-hit wonder), this is where to start. Support the show Want ...