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Game Production Podcast
Codecks.io
6 episodes
3 weeks ago
The podcast about the production and business side of developing video games.
Show more...
How To
Arts,
Education,
Design
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All content for Game Production Podcast is the property of Codecks.io and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
The podcast about the production and business side of developing video games.
Show more...
How To
Arts,
Education,
Design
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How to Ship Games on Time and on Budget with Galaxy Grove
Game Production Podcast
23 minutes
3 weeks ago
How to Ship Games on Time and on Budget with Galaxy Grove

Most indie studios spend 3-5 years on a single game, hoping it becomes their big break. 

Galaxy Grove? They're shipping games annually with a team of 16+ (and growing), staying on budget, and avoiding crunch.

A huge amount of indie game failure comes down to one thing: poor scope management and unrealistic timelines that lead to delays and budget overruns.

In this conversation, Joost (founder of Galaxy Grove, the studio behind Station to Station and Town to City) breaks down the production systems that let them ship games on time and within budget. 

From timeboxing features to working backwards from release dates, to knowing which features to cut without killing your game. If you're building games and want to actually finish them, this is for you.

Game Production Podcast
The podcast about the production and business side of developing video games.