Home
Categories
EXPLORE
True Crime
Comedy
Society & Culture
Business
Sports
TV & Film
Technology
About Us
Contact Us
Copyright
© 2024 PodJoint
00:00 / 00:00
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts126/v4/52/91/38/52913838-b2a1-5ed3-4757-a68647ad4798/mza_16669749147487269800.jpg/600x600bb.jpg
GameMakers
Joseph Kim
184 episodes
4 days ago
The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.
Show more...
Video Games
Leisure
RSS
All content for GameMakers is the property of Joseph Kim and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.
Show more...
Video Games
Leisure
https://d3t3ozftmdmh3i.cloudfront.net/staging/podcast_uploaded_episode/9992480/9992480-1759091452019-b5b09af3b1115.jpg
Can Delta Force Beat PUBG? Is the Take-Two Mafia a Myth & How to Fix Recruiting? | MAG #5
GameMakers
26 minutes 52 seconds
1 month ago
Can Delta Force Beat PUBG? Is the Take-Two Mafia a Myth & How to Fix Recruiting? | MAG #5

On this episode of Game Makers, we explore three critical topics: how Delta Force's mobile revenue soared past PUBG's by 75% , why the "Take-Two Mafia" thesis is a myth centered on the wrong company , and a powerful framework for fixing your recruiting process by treating candidates like customers.


In this episode, you will learn:

  • MACRO: How Delta Force's monetization and LiveOps strategy led to a 6x revenue spike, and what its 97% revenue concentration in China means for Western studios.

  • ALPHA: Why the popular "Take-Two Mafia" thesis is flawed and how the timeline points to Peak Games, not its publisher, as the true source of a mobile gaming "mafia effect".

  • GAME DEV: How to apply the "Customer Journey and Touchpoints" concept from Tony Fadell's book Build to your candidates to create a recruiting process that attracts and wins 10x talent.


Episode Timestamps:

  • (02:20) Macro: Delta Force vs. PUBG Mobile Analysis

  • (11:40) Alpha: Debunking the Take-Two "Mafia Effect"

  • (22:30) Game Dev: Optimizing the Candidate Journey


For charts and a full transcript, subscribe to our newsletter at:

https://www.gamemakers.com/


Follow Game Makers and subscribe for more insights into the business and craft of making games.

GameMakers
The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.