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Gamers with Glasses Podcast
Gamers with Glasses
61 episodes
1 month ago
In this episode Nate and Samantha set out to recap and wrap up our summer series on games, childhood, and nostalgia, and end up…somewhere else. We cover all the deep questions, like, “Does nostalgia have to be melancholic?”; “Are console generations a marketing lie, just like other generational divides?”; “Do any of us leave childhood unscathed?”; and, “Isn’t Assassin’s Creed just Sly Cooper and the Thievius Raccoons?”
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Video Games
Society & Culture,
Philosophy,
Leisure,
Games
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All content for Gamers with Glasses Podcast is the property of Gamers with Glasses and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
In this episode Nate and Samantha set out to recap and wrap up our summer series on games, childhood, and nostalgia, and end up…somewhere else. We cover all the deep questions, like, “Does nostalgia have to be melancholic?”; “Are console generations a marketing lie, just like other generational divides?”; “Do any of us leave childhood unscathed?”; and, “Isn’t Assassin’s Creed just Sly Cooper and the Thievius Raccoons?”
Show more...
Video Games
Society & Culture,
Philosophy,
Leisure,
Games
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Interview with Johnnemann Nordhagen - The Museum of Mechanics
Gamers with Glasses Podcast
52 minutes 7 seconds
3 years ago
Interview with Johnnemann Nordhagen - The Museum of Mechanics
We interview game developer Johnnemann Nordhagen (Dim Bulb Games, Where the Water Tastes Like Wine) about his Museum of Mechanics, “a browsable, playable collection of lockpicking mechanics from various games.” He talks about the origin of the project in a conversation about fishing mini-games; how lockpicking mini-games compare to conversation and fishing mini-games; how games are like folktales; why games like to make us do things we don't normally do everyday (Johnnemann Nordhagen has picked a lock in real life); the function of these kinds of mini-games from a developer's standpoint; how this project differs from game preservation; and much more!
Gamers with Glasses Podcast
In this episode Nate and Samantha set out to recap and wrap up our summer series on games, childhood, and nostalgia, and end up…somewhere else. We cover all the deep questions, like, “Does nostalgia have to be melancholic?”; “Are console generations a marketing lie, just like other generational divides?”; “Do any of us leave childhood unscathed?”; and, “Isn’t Assassin’s Creed just Sly Cooper and the Thievius Raccoons?”