GAMETHING is an audio book-club about videogames. Each episode, experimental game designer Pippin Barr and oral historian David Wolinsky choose a game to play separately and exchange answering machine messages about it until the tape runs out. The result is a conversation about anything and everything (mostly everything) they find interesting about videogames.
Visit us: https://gamething.life
Email us: contact@gamething.life
Support us: https://patreon.com/othergamethings/
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GAMETHING is an audio book-club about videogames. Each episode, experimental game designer Pippin Barr and oral historian David Wolinsky choose a game to play separately and exchange answering machine messages about it until the tape runs out. The result is a conversation about anything and everything (mostly everything) they find interesting about videogames.
Visit us: https://gamething.life
Email us: contact@gamething.life
Support us: https://patreon.com/othergamethings/
In which we play SpyParty (2018), an asymmetric game of deception, precision, and the delicate art of not getting shot.
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A fancy party. A lurking sniper. Move like a machine, think like a human, hope for the best. These, and other GAMETHINGS.
SpyParty was developed by Chris Hecker and John Ciminio and published by Chris Hecker. It was an honorable mention for the IGF Nuovo Award in 2011.
GAMETHING
GAMETHING is an audio book-club about videogames. Each episode, experimental game designer Pippin Barr and oral historian David Wolinsky choose a game to play separately and exchange answering machine messages about it until the tape runs out. The result is a conversation about anything and everything (mostly everything) they find interesting about videogames.
Visit us: https://gamething.life
Email us: contact@gamething.life
Support us: https://patreon.com/othergamethings/