Chelsea Howe is the Chief Product Officer at Sunblink, the studio behind the hit cozy life sim Hello Kitty Island Adventure. With deep experience in licensed games, live ops, & design leadership, she brings a sharp, systems-driven lens to how teams build, scale, & innovate. Listen as Chelsea shares how Sunlink is exploring AI in game development, what works & what absolutely falls apart, why game jams are secret engines of team learning, & how emerging trends from China may r...
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Chelsea Howe is the Chief Product Officer at Sunblink, the studio behind the hit cozy life sim Hello Kitty Island Adventure. With deep experience in licensed games, live ops, & design leadership, she brings a sharp, systems-driven lens to how teams build, scale, & innovate. Listen as Chelsea shares how Sunlink is exploring AI in game development, what works & what absolutely falls apart, why game jams are secret engines of team learning, & how emerging trends from China may r...
Jason Hreha is a behavioral scientist, formerly Global Head of Behavioral Sciences at Walmart, who uses his knowledge of human behavior to build better products. With a decade of applying behavioral science to tech challenges, he co-founded Walmart's Behavioral Science Team and pioneered Behavioral Strategy as an interdisciplinary approach. He studied human biology and neuroscience at Stanford University, and is currently co-founder and CEO of Persona, the Startup Assistant company.
Getting2Alpha
Chelsea Howe is the Chief Product Officer at Sunblink, the studio behind the hit cozy life sim Hello Kitty Island Adventure. With deep experience in licensed games, live ops, & design leadership, she brings a sharp, systems-driven lens to how teams build, scale, & innovate. Listen as Chelsea shares how Sunlink is exploring AI in game development, what works & what absolutely falls apart, why game jams are secret engines of team learning, & how emerging trends from China may r...