Go Bag is about modern-day tabletop RPGs packed with bullets, backstories, and bad decisions. From tactical espionage to over-the-top action, we dive into games that have an element of tradecraft like Delta Green, Outgunned, Nights Black Agents, White Lies, James Bond/Classified, Top Secret, and beyond. Whether you’re a game master, a rules junkie, or just here for the subterfuge, we’ve got what you need when the mission goes loud.
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Go Bag is about modern-day tabletop RPGs packed with bullets, backstories, and bad decisions. From tactical espionage to over-the-top action, we dive into games that have an element of tradecraft like Delta Green, Outgunned, Nights Black Agents, White Lies, James Bond/Classified, Top Secret, and beyond. Whether you’re a game master, a rules junkie, or just here for the subterfuge, we’ve got what you need when the mission goes loud.
Wherein we chat about what makes espionage RPGs different from other RPGs, what key features really help emulate the genre — chase rules, reputation rules, HTH combat that includes subdual and assassination, etc.
S01E02
SITREP
Numb3r Station: https://albi13.itch.io/numb3r-stations
Procedural rpg: https://www.kickstarter.com/projects/occupiedhex/procedural
Bluesky: https://bsky.app/profile/gobagpod.com
For more Go Bag content visit: https://gobagpod.com
Become an agent of Go Bag: https://gobagpod.com/patreon
Sean – https://youtube.com/@rpgsean
Harrigan – https://harriganshearth.substack.com
Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you.
It helps keep the lights on (and the dice rolling).
Go Bag
Go Bag is about modern-day tabletop RPGs packed with bullets, backstories, and bad decisions. From tactical espionage to over-the-top action, we dive into games that have an element of tradecraft like Delta Green, Outgunned, Nights Black Agents, White Lies, James Bond/Classified, Top Secret, and beyond. Whether you’re a game master, a rules junkie, or just here for the subterfuge, we’ve got what you need when the mission goes loud.