This podcast explores how we design and experience Humour in Games. Produced and Hosted by Scott Dejong, Marc Lajeunesse and Andrei Zanescu.
Sponsored by @TAG_News
This podcast explores how we design and experience Humour in Games. Produced and Hosted by Scott Dejong, Marc Lajeunesse and Andrei Zanescu.
Sponsored by @TAG_News

On this episode of the podcast we sit down with Dooley Murphy and discuss humour in VR experiences, and how the cycle of suspense, curiosity, and surprise works across dramatic, action, and comedic gameplay through the concept of the ‘interactive gag’.
“Gags in games work for me because there’s no one there laughing at you, but it’s the game developer laughing with you.” - Dooley Murphy