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Launch Sequence with Space Tomato
Space Tomato
250 episodes
6 days ago
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
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Video Games
Leisure
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All content for Launch Sequence with Space Tomato is the property of Space Tomato and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
Show more...
Video Games
Leisure
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EP 236 - Is Engineering Going to Ruin Star Citizen For Solo Players? Hands-On Impressions
Launch Sequence with Space Tomato
1 hour 23 minutes 26 seconds
1 month ago
EP 236 - Is Engineering Going to Ruin Star Citizen For Solo Players? Hands-On Impressions

We finally got to try engineering! After years of talk, Star Citizen is finally making engineering gameplay available to players. It has a long way to go, but it seems to be a genuinely transformative addition to Star Citizen, making ships more than transportation vehicles. I’m joined by Farrister to discuss the complications and most asked questions surrounding engineering gameplay, and whether solo players still have a Star Citizen to play.

Today’s Guests:

Farrister

Youtube: https://www.youtube.com/c/Farrister

Twitter: https://twitter.com/thomasfarrister


ToC:

00:00 Introductions

08:00 IAE 2025

18:00 Why Engineering Gameplay?

21:00 Why The Negative Reaction?

33:30 Our Hands-On Experience

51:00 What Took So Long?

01:10:30 Other Hype


Support This Podcast:

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Follow Space Tomato on social media:

Website  Youtube  My Other Youtube  

Instagram  Twitter  Facebook  Discord

Launch Sequence with Space Tomato
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.