
This week, Aaron chats with Jonathan Jennings, a passionate VR developer with a decade of experience in the space. Jonathan is currently at Owlchemy Labs working on Dimensional Double Shift and is Director of Education at Black In Gaming. We had a wide-ranging discussion about VR development, its progress over the years, how it's different from non-VR game development, why the strengths of video games don't lie in cinematic experiences, Jonathan's labor of love VR game, Galactic Bar Fight, and more.
00:00 Introduction
01:23 The Evolution of VR Over the Last Decade
09:33 Good VR Game Design And Galactic Bar Fight
14:43 Learning From Volunteering With Black In Gaming
16:33 Technical Evolution of Unity VR Support
19:13 Finding VR's "Nintendo Moment"
22:46 VR Can Be Dangerous!
24:27 Loving Words and Simple Explanations
30:03 Wrapping Up
Links:
Jonathan's Personal Page:
http://jjenningsgames.weebly.com/
Galactic Bar Fight on itch.io:
https://weirdkidstudios.itch.io/galactic-bar-fight
Black In Gaming:
https://www.thebigfoundation.org/
Owlchemy Labs (yes, that's how it's spelled, not "Alchemy"!)
Jonathan's LinkedIn, which has even more links to stuff he's done:
https://www.linkedin.com/in/jjennings3/
You can find the podcast at:
http://www.makegamesdrinkcoffee.com
Questions? Comments?