To provide a non-biased, open-minded, thoughtful and sometimes skeptical perspective on all things BattleTech and MechWarrior. Covering everything from Classic BattleTech to the latest video games like MechWarrior: Online and MechWarrior: Tactics.
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To provide a non-biased, open-minded, thoughtful and sometimes skeptical perspective on all things BattleTech and MechWarrior. Covering everything from Classic BattleTech to the latest video games like MechWarrior: Online and MechWarrior: Tactics.
I had the privilege to sit down with Francois, the level designer for Mechwarrior Online, who recently did work to Canyon Network. We talk about it and future changes for maps!
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NoGutsNoGalaxy
To provide a non-biased, open-minded, thoughtful and sometimes skeptical perspective on all things BattleTech and MechWarrior. Covering everything from Classic BattleTech to the latest video games like MechWarrior: Online and MechWarrior: Tactics.