On the Season 1 Finale of Orion's Belt: A Games Industry Podcast, Connor and Lance continue their Design Ingredients series by talking about legacy systems in board games through the lens of Board Game Geek's #1 board game of all time, and one of our host's favorite titles, Gloomhaven. At the end of the episode, our host's quickly recap the history of Orion's Belt and discuss their future plans.
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On the Season 1 Finale of Orion's Belt: A Games Industry Podcast, Connor and Lance continue their Design Ingredients series by talking about legacy systems in board games through the lens of Board Game Geek's #1 board game of all time, and one of our host's favorite titles, Gloomhaven. At the end of the episode, our host's quickly recap the history of Orion's Belt and discuss their future plans.
EP08 - Designing Better Support Classes in Team-Based Games
Orion's Belt: A Games Industry Podcast
52 minutes
4 years ago
EP08 - Designing Better Support Classes in Team-Based Games
On Episode 8 of Orion's Belt: A Games Industry Podcast, Lance and Connor give current game designers some tips and tricks to make "support" roles in team-based games more enjoyable. On this episode, our hosts also touch on some of the problems games face when too few players want to "support" others, and offer some interesting future-looking solutions that companies can implement to mitigate the issue.
Orion's Belt: A Games Industry Podcast
On the Season 1 Finale of Orion's Belt: A Games Industry Podcast, Connor and Lance continue their Design Ingredients series by talking about legacy systems in board games through the lens of Board Game Geek's #1 board game of all time, and one of our host's favorite titles, Gloomhaven. At the end of the episode, our host's quickly recap the history of Orion's Belt and discuss their future plans.