Out of Play Area is the video game developers podcast by video game developers for video game developers, from veteran to aspiring. We sit down with the people behind the games for your information & entertainment.
New episodes drop every other Monday, where we interview Video Game Designers, Animators, Artists, Producers, Engineers, Testers, Directors, Writers, and everything in between.
Hosted by veteran video game designer John R. Diaz @ElKingpin who started from very humble beginnings as 1st generation Dominican-American that went onto work for some of the most critically acclaimed games of our time in Grand Theft Auto V and Red Dead Redemption 1 & 2.
He now works at Electronic Arts while seeking to join the entire games industry through his podcast.
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Out of Play Area is the video game developers podcast by video game developers for video game developers, from veteran to aspiring. We sit down with the people behind the games for your information & entertainment.
New episodes drop every other Monday, where we interview Video Game Designers, Animators, Artists, Producers, Engineers, Testers, Directors, Writers, and everything in between.
Hosted by veteran video game designer John R. Diaz @ElKingpin who started from very humble beginnings as 1st generation Dominican-American that went onto work for some of the most critically acclaimed games of our time in Grand Theft Auto V and Red Dead Redemption 1 & 2.
He now works at Electronic Arts while seeking to join the entire games industry through his podcast.
Alan Blaine | Principal Tech Designer @ Bungie | Ep 28
Out of Play Area
1 hour 53 minutes 7 seconds
3 years ago
Alan Blaine | Principal Tech Designer @ Bungie | Ep 28
Episode 28 is dedicated to the people of Ukraine.
We sit down with Alan Blaine, a Principal Technical Designer for Bungie on Destiny, and a former Rockstar Designer for Red Dead Redemption and Grand Theft Auto V. We talk about the latest release of the Witch Queen, his upcoming GDC 2022 talk, and the craft of being a Technical Designer and a good manager while still staying hands on as a Technical Designer.
Chapters:
(00:00) Who is Alan Blaine?
(12:37) Principal Tech Designer Responsibilities
(25:59) Play Your Game
(32:20) Starting as a Technical Artist
(47:30) Thrasher & Skate Boarding
(53:58) Shared World Shooters
(01:04:20) Grand Theft Auto
(01:12:40) The Chopping Block
(01:21:57) GDC Presentation
(01:28:59) Final Round
(01:38:58) Words for Aspiring Devs
(01:48:27) John's Final Thoughts & Teaser
Episode Resources:
GDC 2021 Panel Avoid an Identity Crisis as a Technical Designer: https://www.gdcvault.com/play/1027541/Avoid-an-Identity-Crisis-as
GDC 2022 Talk: 1000 Hours of Difficulty: How Destiny Build Systemic Challenge: https://schedule.gdconf.com/session/1000-hours-of-difficulty-how-destiny-builds-systemic-challenge/882052
Alan Blaine’s' LinkedIn: https://www.linkedin.com/in/alan-blaine-4163314/
Alane’s Twitter: https://twitter.com/Alan_M_Blaine
Bungie Careers : https://careers.bungie.com/
Connect with the host: http://elkingpin.com
Show: https://outofplayarea.com
Out of Play Area
Out of Play Area is the video game developers podcast by video game developers for video game developers, from veteran to aspiring. We sit down with the people behind the games for your information & entertainment.
New episodes drop every other Monday, where we interview Video Game Designers, Animators, Artists, Producers, Engineers, Testers, Directors, Writers, and everything in between.
Hosted by veteran video game designer John R. Diaz @ElKingpin who started from very humble beginnings as 1st generation Dominican-American that went onto work for some of the most critically acclaimed games of our time in Grand Theft Auto V and Red Dead Redemption 1 & 2.
He now works at Electronic Arts while seeking to join the entire games industry through his podcast.