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Parallel Worlds
Ollie Palmer
98 episodes
3 days ago
World-building is a valuable tool in art and design. The ability to immerse an audience in a complete world is crucial to the framing of TV shows and movies; corporations, nations, political parties, theatrical productions, and futurists all engage in ‘world-building’. What can artists and designers learn from world-building to enhance and augment their own practice? This is the podcast which accompanies the course at parallel.olliepalmer.com
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All content for Parallel Worlds is the property of Ollie Palmer and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
World-building is a valuable tool in art and design. The ability to immerse an audience in a complete world is crucial to the framing of TV shows and movies; corporations, nations, political parties, theatrical productions, and futurists all engage in ‘world-building’. What can artists and designers learn from world-building to enhance and augment their own practice? This is the podcast which accompanies the course at parallel.olliepalmer.com
Show more...
Courses
Education
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2025 W7E1 Six House Parties by Ross Sutherland
Parallel Worlds
32 minutes 51 seconds
7 months ago
2025 W7E1 Six House Parties by Ross Sutherland

This episode we're mixing it up a little, and listening to a story from another podcast! This episode features Ross Sutherland’s story ⁠Six House Parties⁠, which is part of his podcast ⁠Imaginary Advice⁠. You can also listen to the original story on ⁠Soundcloud⁠, but I really recommend you subscribe to ⁠Imaginary Advice⁠ with your favourite podcast app!  

Many thanks to Ross for letting us use this segment. A full transcript of Ollie’s part of this episode is available at the ⁠Parallel Worlds website⁠.


Parallel Worlds
World-building is a valuable tool in art and design. The ability to immerse an audience in a complete world is crucial to the framing of TV shows and movies; corporations, nations, political parties, theatrical productions, and futurists all engage in ‘world-building’. What can artists and designers learn from world-building to enhance and augment their own practice? This is the podcast which accompanies the course at parallel.olliepalmer.com