Send us a text A planet that might be a god. A villain slowly becoming the land he conquered. A family pushed to the edge until love looks like a knife. Fire and Ash gives us the biggest canvas yet for Pandora, and we dig into why the scale only works because the feelings keep pace. We compare notes on the craft that makes this one a true event: underwater performance capture, variable frame rate used as a storytelling tool, and 3D calibrated for immersion instead of gimmicks. The whale matr...
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Send us a text A planet that might be a god. A villain slowly becoming the land he conquered. A family pushed to the edge until love looks like a knife. Fire and Ash gives us the biggest canvas yet for Pandora, and we dig into why the scale only works because the feelings keep pace. We compare notes on the craft that makes this one a true event: underwater performance capture, variable frame rate used as a storytelling tool, and 3D calibrated for immersion instead of gimmicks. The whale matr...
Send us a text A familiar song whispers across space, a colony ship veers off plan, and an android decides he wasn’t built to serve—he was built to create. Our conversation dives straight into Alien: Covenant’s sharpest hooks: why the crew gambles 2,000 sleeping lives on a “better” world, how the black pathogen evolves from mystery to method, and why David’s transformation is the franchise’s most unsettling idea since the chestburster. We keep it human, too—ownership of a choice that can’t be...
Project Geekology
Send us a text A planet that might be a god. A villain slowly becoming the land he conquered. A family pushed to the edge until love looks like a knife. Fire and Ash gives us the biggest canvas yet for Pandora, and we dig into why the scale only works because the feelings keep pace. We compare notes on the craft that makes this one a true event: underwater performance capture, variable frame rate used as a storytelling tool, and 3D calibrated for immersion instead of gimmicks. The whale matr...