Real Time Strategy is a biweekly podcast examining the gaming industry through the lens of public relations. We touch on everything from pitches to PlayStations, sharing our tricks of the trade and identifying PR in your everyday gaming.
Real Time Strategy is produced by TriplePoint, the leading PR and influencer marketing agency in video games.
All content for Real Time Strategy is the property of TriplePoint and is served directly from their servers
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Real Time Strategy is a biweekly podcast examining the gaming industry through the lens of public relations. We touch on everything from pitches to PlayStations, sharing our tricks of the trade and identifying PR in your everyday gaming.
Real Time Strategy is produced by TriplePoint, the leading PR and influencer marketing agency in video games.
Phil Spencer says Xbox is working on prototypes for a handheld console. Kaitlyn and Sam discuss how it can compete in a landscape dominated by phones, Nintendo, and the Steam Deck. Then they break down why Take-Two sold its indie-focused publishing division Private Division and how the Nintendo DS changed gaming in honor of its 20th anniversary.
Timecodes:
00:00:00 – Intro
00:07:38 – Phil Spencer Says Xbox Is Planning a Handheld. What Should It Be?
00:31:27 – Why Did Take-Two Interactive Sell Private Division?
00:49:54 – Read of the Week: The Guardian’s 20-Year Anniversary Coverage of the Nintendo DS
01:19:17 – Outro
Stories discussed:
Bloomberg – Microsoft’s Gaming Chief Is Still Looking for Acquisitions, Sees Future Growth
GamesIndustry.biz – Zelnick on Private Division sale: "Those projects were smaller, we're in the business of big hits"
Variety – Why Private Division's Mystery Buyer Probably Isn't a Gaming Giant
The Guardian – Nintendo DS at 20 – the console that paved the way for smartphone gaming
Follow the podcast on Twitter and YouTube @RealTimeStrats, and email us questions at podcast@triplepointpr.com. Follow Kaitlyn and Sam on social media @KaitlynRedWing and @SamScotMosher respectively.
Real Time Strategy
Real Time Strategy is a biweekly podcast examining the gaming industry through the lens of public relations. We touch on everything from pitches to PlayStations, sharing our tricks of the trade and identifying PR in your everyday gaming.
Real Time Strategy is produced by TriplePoint, the leading PR and influencer marketing agency in video games.