On this episode of Roid Rage, Principal Flight Science Engineer Loic joins the pod to break down how we use Monte Carlo simulations to navigate deep space - starting with how we avoid hitting the Moon. Loic walks us through how probabilistic modeling, error bounding, and trajectory optimization keep DeepSpace‑2 on target. This episode covers everything from solar pressure to thrust vector error, and why simulating failure is core to mission design.
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On this episode of Roid Rage, Principal Flight Science Engineer Loic joins the pod to break down how we use Monte Carlo simulations to navigate deep space - starting with how we avoid hitting the Moon. Loic walks us through how probabilistic modeling, error bounding, and trajectory optimization keep DeepSpace‑2 on target. This episode covers everything from solar pressure to thrust vector error, and why simulating failure is core to mission design.
We're doing something a little different for this week's Roid Rage episode. Matt (CEO) and Chap (Chief of Mining) tackle some comments and questions across our socials.
Roid Rage
On this episode of Roid Rage, Principal Flight Science Engineer Loic joins the pod to break down how we use Monte Carlo simulations to navigate deep space - starting with how we avoid hitting the Moon. Loic walks us through how probabilistic modeling, error bounding, and trajectory optimization keep DeepSpace‑2 on target. This episode covers everything from solar pressure to thrust vector error, and why simulating failure is core to mission design.