AstroForge closes out 2025 with a retrospective on Odin, lessons learned, and what it means to design and build interplanetary spacecraft on tight timelines and tighter budgets. Jack, Matt, and Robin reflect on the high-stakes Odin launch, how those failures are shaping DeepSpace-2, and what’s next as the company pushes toward landing and eventually mining an asteroid. Also: viewer questions, Russian prison trivia, and a not-so-subtle dig at Elf on the Shelf.
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AstroForge closes out 2025 with a retrospective on Odin, lessons learned, and what it means to design and build interplanetary spacecraft on tight timelines and tighter budgets. Jack, Matt, and Robin reflect on the high-stakes Odin launch, how those failures are shaping DeepSpace-2, and what’s next as the company pushes toward landing and eventually mining an asteroid. Also: viewer questions, Russian prison trivia, and a not-so-subtle dig at Elf on the Shelf.
In this episode, Matt sits down with Nathan (Flight Software) and Ethan (Avionics) to walk through the architecture, tradeoffs, and bring-up of the DeepSpace-2 flight computer. From why we split responsibilities across two processors to how we’re automating interface validation and handling memory redundancy in deep space, this week's episode is a deep dive into the logic behind the bus.
Roid Rage
AstroForge closes out 2025 with a retrospective on Odin, lessons learned, and what it means to design and build interplanetary spacecraft on tight timelines and tighter budgets. Jack, Matt, and Robin reflect on the high-stakes Odin launch, how those failures are shaping DeepSpace-2, and what’s next as the company pushes toward landing and eventually mining an asteroid. Also: viewer questions, Russian prison trivia, and a not-so-subtle dig at Elf on the Shelf.