AstroForge closes out 2025 with a retrospective on Odin, lessons learned, and what it means to design and build interplanetary spacecraft on tight timelines and tighter budgets. Jack, Matt, and Robin reflect on the high-stakes Odin launch, how those failures are shaping DeepSpace-2, and what’s next as the company pushes toward landing and eventually mining an asteroid. Also: viewer questions, Russian prison trivia, and a not-so-subtle dig at Elf on the Shelf.
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AstroForge closes out 2025 with a retrospective on Odin, lessons learned, and what it means to design and build interplanetary spacecraft on tight timelines and tighter budgets. Jack, Matt, and Robin reflect on the high-stakes Odin launch, how those failures are shaping DeepSpace-2, and what’s next as the company pushes toward landing and eventually mining an asteroid. Also: viewer questions, Russian prison trivia, and a not-so-subtle dig at Elf on the Shelf.
In this episode, Demyan (Senior Mission Ops Engineer) walks us through how AstroForge approaches ground communications, from pass scheduling and real-time visibility to handling missed links and operational drift. We break down what went wrong during Odin’s mission, how we're currently rebuilding our tools for Vestri, and why deep space comms is so much more than getting a signal: it’s all about timing, geometry, and operational realism.
Roid Rage
AstroForge closes out 2025 with a retrospective on Odin, lessons learned, and what it means to design and build interplanetary spacecraft on tight timelines and tighter budgets. Jack, Matt, and Robin reflect on the high-stakes Odin launch, how those failures are shaping DeepSpace-2, and what’s next as the company pushes toward landing and eventually mining an asteroid. Also: viewer questions, Russian prison trivia, and a not-so-subtle dig at Elf on the Shelf.