Ah, Napoleon. Old Boney. Roll'n'Bones. The Bone Zone. The guy's got a lot of nicknames, and even more board games! The latest, and one of the most intriguing, is Battlefields of the Napoleonic Wars, codesigned by Paolo Mori and Alessandro Zucchini. Today on the Space-Cast!, we dive into the creation of this approachable hex-and-counter title, including its creators' aversion to combat results tables, their choice of battles, and why they decided to publish under their own label.
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Ah, Napoleon. Old Boney. Roll'n'Bones. The Bone Zone. The guy's got a lot of nicknames, and even more board games! The latest, and one of the most intriguing, is Battlefields of the Napoleonic Wars, codesigned by Paolo Mori and Alessandro Zucchini. Today on the Space-Cast!, we dive into the creation of this approachable hex-and-counter title, including its creators' aversion to combat results tables, their choice of battles, and why they decided to publish under their own label.
By now you've likely heard of Vantage, the ambition first-person exploration game about surviving and thriving on an alien planet. For today's Space-Cast!, we're joined by Jamey Stegmaier to discuss the eight-year inception, development, and eventual appearance of this wonderful and strange artifact. Along the way, we discuss Vantage's inspirations, how design constraints can engender greater freedom, and games within games.
Space-Biff! Space-Cast!
Ah, Napoleon. Old Boney. Roll'n'Bones. The Bone Zone. The guy's got a lot of nicknames, and even more board games! The latest, and one of the most intriguing, is Battlefields of the Napoleonic Wars, codesigned by Paolo Mori and Alessandro Zucchini. Today on the Space-Cast!, we dive into the creation of this approachable hex-and-counter title, including its creators' aversion to combat results tables, their choice of battles, and why they decided to publish under their own label.