JRPGs weren’t born where you think. We unpack the origins of the term, the genre, and the influences that defined it.
In this episode of State of the Arc, Mike and Casen begin a multi-episode deep dive into the history of JRPGs—where the genre came from, how it evolved, and why it took the shape it did. We’re joined by Pat Holleman, author of the Reverse Design series and director of the indie RPG Quartet, whose research into genre origins helps ground this discussion in real historical context. If you enjoy deep-dive game design analysis and want to support future episodes, consider joining our Patreon. Thank you for watching and listening.
Thanks to @patrickholleman9323 for joining us for this discussion!
Play Quartet: store.steampowered.com/app/1307960/Quartet/
Reverse Design Series: thegamedesignforum.com/books/books.html
Time Codes:
01. Intro (0:00)
02. The Coining Of The Term "JRPG" (1:30)
02. The Origins Of The "JRPG" (91:33)
03. The Codifying Of The "JRPG" (1:13:01)
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JRPGs weren’t born where you think. We unpack the origins of the term, the genre, and the influences that defined it.
In this episode of State of the Arc, Mike and Casen begin a multi-episode deep dive into the history of JRPGs—where the genre came from, how it evolved, and why it took the shape it did. We’re joined by Pat Holleman, author of the Reverse Design series and director of the indie RPG Quartet, whose research into genre origins helps ground this discussion in real historical context. If you enjoy deep-dive game design analysis and want to support future episodes, consider joining our Patreon. Thank you for watching and listening.
Thanks to @patrickholleman9323 for joining us for this discussion!
Play Quartet: store.steampowered.com/app/1307960/Quartet/
Reverse Design Series: thegamedesignforum.com/books/books.html
Time Codes:
01. Intro (0:00)
02. The Coining Of The Term "JRPG" (1:30)
02. The Origins Of The "JRPG" (91:33)
03. The Codifying Of The "JRPG" (1:13:01)
I Don't Like Dragon Quest HD 2D... I LOVE IT! | State of the Arc Podcast
State of the Arc Podcast
1 hour 27 minutes 25 seconds
2 weeks ago
I Don't Like Dragon Quest HD 2D... I LOVE IT! | State of the Arc Podcast
With the release of Dragon Quest I & II HD 2D, I decided to try out all the previous versions of the game to compare. What I found is an endlessly charming little RPG that I have absolutely fallen in love with. While I've played many Dragon Quest games before (DQ5, DQ8, DQ9, and DQ11), it's the first game that has now made me a fan for life. What a fantastic game and what a great remake to introduce a new generation to this timeless classic!
Time Codes:
1. Intro (0:00)
2. The History Of Dragon Quest Remakes (02:51)
3. Casen's Impressions Having Never Played The Original (06:00)
4. Setting The Right Expectations (13:12)
5. What Is The Mark Of A Successful Remake? (20:07)
6. Exploring Valid Criticisms Of This Remake. What Was Lost? (26:51)
7. In What Ways Is the Spirit Of The Original Retained? (52:38)
8. The Differences Between Versions (1:04:09)
State of the Arc Podcast
JRPGs weren’t born where you think. We unpack the origins of the term, the genre, and the influences that defined it.
In this episode of State of the Arc, Mike and Casen begin a multi-episode deep dive into the history of JRPGs—where the genre came from, how it evolved, and why it took the shape it did. We’re joined by Pat Holleman, author of the Reverse Design series and director of the indie RPG Quartet, whose research into genre origins helps ground this discussion in real historical context. If you enjoy deep-dive game design analysis and want to support future episodes, consider joining our Patreon. Thank you for watching and listening.
Thanks to @patrickholleman9323 for joining us for this discussion!
Play Quartet: store.steampowered.com/app/1307960/Quartet/
Reverse Design Series: thegamedesignforum.com/books/books.html
Time Codes:
01. Intro (0:00)
02. The Coining Of The Term "JRPG" (1:30)
02. The Origins Of The "JRPG" (91:33)
03. The Codifying Of The "JRPG" (1:13:01)