Send us a text We dig into Valve’s Steam Frame headset, the revived Steam Machine concept, and the new Steam Controller 2.0, weighing smart tradeoffs against ambitious promises. Comfort, eye tracking, and foveated streaming headline a PC-first strategy that could challenge Quest on user experience. • why Valve picked a mobile ARM chip over XR silicon • eye tracking as the key to dynamic foveated rendering gains • PC-hybrid focus with a low-latency wireless streaming puck • openness of the St...
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Send us a text We dig into Valve’s Steam Frame headset, the revived Steam Machine concept, and the new Steam Controller 2.0, weighing smart tradeoffs against ambitious promises. Comfort, eye tracking, and foveated streaming headline a PC-first strategy that could challenge Quest on user experience. • why Valve picked a mobile ARM chip over XR silicon • eye tracking as the key to dynamic foveated rendering gains • PC-hybrid focus with a low-latency wireless streaming puck • openness of the St...
The Beginning - iPhone 15 Pro Spatial Video - Canon Consumer VR180/360 - Quest 3
STEREOSCOPE
1 hour 5 minutes
2 years ago
The Beginning - iPhone 15 Pro Spatial Video - Canon Consumer VR180/360 - Quest 3
Send us a text Welcome to the first episode of the STEREOSCOPE Podcast, in this episode we introduce ourselves (Anthony Vasiliadis and Byron Diffenderffer) and dive into the world of Immersive Video. Our News Topics are Quest 3, Canon's new Consumer Hybrid VR180/360 camera, and The Sphere in Las Vegas. This month we're featuring videos by FirstVlogger aka Live Adam and LucidTripper. Our Main topic is the announcement of Spatial Video support in every iPhone 15 Pro launching before the end of ...
STEREOSCOPE
Send us a text We dig into Valve’s Steam Frame headset, the revived Steam Machine concept, and the new Steam Controller 2.0, weighing smart tradeoffs against ambitious promises. Comfort, eye tracking, and foveated streaming headline a PC-first strategy that could challenge Quest on user experience. • why Valve picked a mobile ARM chip over XR silicon • eye tracking as the key to dynamic foveated rendering gains • PC-hybrid focus with a low-latency wireless streaming puck • openness of the St...