Send us a text We dig into Valve’s Steam Frame headset, the revived Steam Machine concept, and the new Steam Controller 2.0, weighing smart tradeoffs against ambitious promises. Comfort, eye tracking, and foveated streaming headline a PC-first strategy that could challenge Quest on user experience. • why Valve picked a mobile ARM chip over XR silicon • eye tracking as the key to dynamic foveated rendering gains • PC-hybrid focus with a low-latency wireless streaming puck • openness of the St...
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Send us a text We dig into Valve’s Steam Frame headset, the revived Steam Machine concept, and the new Steam Controller 2.0, weighing smart tradeoffs against ambitious promises. Comfort, eye tracking, and foveated streaming headline a PC-first strategy that could challenge Quest on user experience. • why Valve picked a mobile ARM chip over XR silicon • eye tracking as the key to dynamic foveated rendering gains • PC-hybrid focus with a low-latency wireless streaming puck • openness of the St...
VR Storytelling Revolution: "The Faceless Lady" with Matt Celia, Elliot Page's XR Endeavors, GUNDAM VR Film, and Spatialfy 4k
STEREOSCOPE
1 hour 7 minutes
1 year ago
VR Storytelling Revolution: "The Faceless Lady" with Matt Celia, Elliot Page's XR Endeavors, GUNDAM VR Film, and Spatialfy 4k
Send us a text Embark on a voyage through the mesmerizing realms of immersive VR storytelling with our esteemed guest, Matthew Celia from LightSail VR and Co-Executive Producer on "The Faceless Lady" the newest immersive episodic series from Eli Roth, Crypt TV, and Meta, -who guides us through the latest advancements shaking up narrative and history. We delve into the powerful documentary potential of VR, especially as showcased in Elliot Page's project on queer Brooklyn's past. As giants lik...
STEREOSCOPE
Send us a text We dig into Valve’s Steam Frame headset, the revived Steam Machine concept, and the new Steam Controller 2.0, weighing smart tradeoffs against ambitious promises. Comfort, eye tracking, and foveated streaming headline a PC-first strategy that could challenge Quest on user experience. • why Valve picked a mobile ARM chip over XR silicon • eye tracking as the key to dynamic foveated rendering gains • PC-hybrid focus with a low-latency wireless streaming puck • openness of the St...