
In today's episode, we sit down with game designer and writer Nat Mesnard, co-founder of Scryptid Games and Unquiet Games. We dive deep into the creation of Assemblage, a GM-less roleplaying game where players collaboratively build strange science-fiction ecosystems and face the heartbreaking decision of which species will go extinct. Whether you're interested in innovative game design or looking to explore alternatives to traditional hierarchical play, this conversation will transform how you think about collaborative storytelling.
In this episode, you'll discover:
Joining us is host Nick Perron in conversation with Nat Mesnard. Together, they explore the intersection of queer survival, ecological thinking, and tabletop game design, covering everything from matsutake mushrooms and Anna Lowenhaupt Tsing's work to the linage of DMs as "referees."
Links to what we talked about in todays episode:
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Theme music by Mitch Poulin
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