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The Analog Dungeon Podcast
The Analog Dungeon
15 episodes
2 weeks ago
If Russell and Jeramy thought the hard part was getting to The Forest Oracle, in part three the module takes great pains to remind them that it still has a lot of weird left in the tank. The hard won cure for the curse in hand, they head back toward The Downs, dealing with a band of bougie bugbears and the world’s cuddliest yeti only to discover the module’s climactic “twist.” Saving The Downs for REAL requires one final detour that kinda, sorta renders most of the adventure pointless. WHOOPS!
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If Russell and Jeramy thought the hard part was getting to The Forest Oracle, in part three the module takes great pains to remind them that it still has a lot of weird left in the tank. The hard won cure for the curse in hand, they head back toward The Downs, dealing with a band of bougie bugbears and the world’s cuddliest yeti only to discover the module’s climactic “twist.” Saving The Downs for REAL requires one final detour that kinda, sorta renders most of the adventure pointless. WHOOPS!
Show more...
Improv
Comedy,
History,
Leisure,
Games
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Episode 2, Part 3: In Search of the Unknown
The Analog Dungeon Podcast
1 hour 17 minutes 33 seconds
4 months ago
Episode 2, Part 3: In Search of the Unknown
The finale of In Search of the Unknown sees a once orderly dungeon completely off the rails. Russell and Jeramy try to make sense of the Room of Doors (or is it a Room of Rooms?), marvel at the evil genius behind the teleportation room, and attempt to find out, once and for all, if they've been eating all these rocks for no reason.
The Analog Dungeon Podcast
If Russell and Jeramy thought the hard part was getting to The Forest Oracle, in part three the module takes great pains to remind them that it still has a lot of weird left in the tank. The hard won cure for the curse in hand, they head back toward The Downs, dealing with a band of bougie bugbears and the world’s cuddliest yeti only to discover the module’s climactic “twist.” Saving The Downs for REAL requires one final detour that kinda, sorta renders most of the adventure pointless. WHOOPS!