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The Gaming Founders Podcast
Eden Chen and Kevin Zhang
18 episodes
2 weeks ago
Welcome to The Gaming Founders Podcast, where we interview founders that have shaped the gaming industry. You’ll hear origin stories, tactics that helped founders and companies survive and thrive, and key lessons for anyone building the next generation of gaming companies. Your hosts are Eden Chen, CEO of Pragma Platform and Kevin Zhang, Partner at Upfront Ventures.
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Entrepreneurship
Business
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All content for The Gaming Founders Podcast is the property of Eden Chen and Kevin Zhang and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Welcome to The Gaming Founders Podcast, where we interview founders that have shaped the gaming industry. You’ll hear origin stories, tactics that helped founders and companies survive and thrive, and key lessons for anyone building the next generation of gaming companies. Your hosts are Eden Chen, CEO of Pragma Platform and Kevin Zhang, Partner at Upfront Ventures.
Show more...
Entrepreneurship
Business
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Part I: Gaming's Emotional Blind Spot: Jenova Chen's Strategy Behind Making Journey and Sky
The Gaming Founders Podcast
58 minutes 31 seconds
2 months ago
Part I: Gaming's Emotional Blind Spot: Jenova Chen's Strategy Behind Making Journey and Sky

How did a game designer with "terrible English" and no business background convince Sony to sign a three-game deal after 19 rejections?

In this episode of Gaming Founders Podcast, hosts Eden Chen (CEO of Pragma) and Kevin Zhang (Partner at Upfront Ventures) interview Jenova Chen, founder and Creative Director of thatgamecompany, creator of acclaimed titles like Cloud, Flow, Flower, Journey, and Sky: Children of the Light. After earning a computer science degree in Shanghai, Chen moved to Los Angeles to study at USC's Interactive Media Division, where his student project "Cloud" became a viral sensation. His games have garnered tremendous acclaim—Journey achieved the highest historical aggregate rating on Metacritic for any PlayStation Network exclusive title, with Entertainment Weekly calling it "a glorious, thoughtful, moving masterpiece."

The conversation explores Chen's emotional design philosophy and entrepreneurial journey—from pitching 19 publishers before securing a Sony deal to raising venture capital. Named one of Variety's 10 Innovators to Watch and featured in MIT Technology Review's TR35 list of top innovators under 35, Chen offers unique perspectives on market opportunities in gaming's emotional territories. His expertise in positive psychology and design anthropology has led to pioneering work creating experiences focused on connection rather than violence, revealing how persistence and willingness to explore uncharted creative territories drove his remarkable success.

Jenova Chen is the visionary founder and Creative Director of thatgamecompany, creator of acclaimed titles Cloud, Flow, Flower, Journey, and Sky: Children of the Light. After earning a computer science degree in Shanghai, Chen studied at USC's Interactive Media Division where his student project "Cloud" became a viral phenomenon. His games have earned numerous accolades, with Journey achieving the highest historical Metacritic rating for any PlayStation Network exclusive. Named to MIT Technology Review's TR35 list of top innovators under 35, Chen specializes in emotional game design and positive psychology, pioneering experiences that explore connection rather than violence.

Discussion points:

  • (00:00) Jenova's journey - from childhood gaming passion against his parents' wishes to USC film school and the groundbreaking Cloud game that changed everything

  • (16:07) Breaking through - viral success of Cloud, emotional player feedback, and relentless pitching to 19 publishers before securing a Sony deal

  • (24:04) Building the company - finding trusted partners, establishing thatgamecompany, and securing crucial funding after Journey's success

  • (34:03) Emotional design philosophy - approaching games as an emotional business and identifying the vast untapped market beyond male-oriented experiences

  • (47:12) Industry perspective - the challenges of innovation versus "quick follow" games, and why most developers avoid uncharted emotional territories

  • (50:33) Lighting Round Questions - wisdom and reflections - archaeological interests, dream collaborations, and the entrepreneurial lesson that challenges and "enemies" ultimately make the journey worthwhile

  • Send us your comments, like and subscribe so you won’t miss an episode!

The Gaming Founders Podcast is brought to you by Eden Chen, CEO of Pragma, and Kevin Zhang, Partner at Upfront Ventures.

Pragma is a venture-backed backend game engine founded by engineering leaders who built platforms for major live service games including League of Legends, Fortnite, Destiny 2, and Plants vs. Zombies 2. Eden Chen is a serial entrepreneur.

Upfront Ventures has backed startup teams across technology sectors. Kevin Zhang leads gaming investments at Upfront Ventures, including Pragma.

Resources:

Jenova Chen LinkedIn

thatgamecompany

Gaming Founders Podcast

Eden Chen LinkedIn

Kevin Zhang LinkedIn

FirstLook.gg

Upfront Ventures

Pragma.gg


The Gaming Founders Podcast
Welcome to The Gaming Founders Podcast, where we interview founders that have shaped the gaming industry. You’ll hear origin stories, tactics that helped founders and companies survive and thrive, and key lessons for anyone building the next generation of gaming companies. Your hosts are Eden Chen, CEO of Pragma Platform and Kevin Zhang, Partner at Upfront Ventures.