Send us a text A great game can feel like a new friendship—instant chemistry, shared language, late‑night rabbit holes—until the credits roll and something just doesn’t land. We start with that feeling: Mass Effect Andromeda’s highs in worldbuilding and system exploration, and the lows of a rushed epilogue and a final encounter that denies closure. From there, we get honest about review scales, why “a seven” shouldn’t mean “bad,” and how a “solid six” can still be worth the hours if the journ...
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Send us a text A great game can feel like a new friendship—instant chemistry, shared language, late‑night rabbit holes—until the credits roll and something just doesn’t land. We start with that feeling: Mass Effect Andromeda’s highs in worldbuilding and system exploration, and the lows of a rushed epilogue and a final encounter that denies closure. From there, we get honest about review scales, why “a seven” shouldn’t mean “bad,” and how a “solid six” can still be worth the hours if the journ...
Triscuits and Destiny: Sampling Everything Games Can Be
The Gaming Persona
43 minutes
2 months ago
Triscuits and Destiny: Sampling Everything Games Can Be
Send us a text Dr. Gamology, Doritos, and Marcus explore the psychological motivations behind gaming and how our digital personas reflect our real-world needs and desires. • Why we play games: socialization, escapism, stress relief, and validation • The concept of psychological flow and how it explains gaming enjoyment • How content vaulting and free-to-play models frustrate longtime players • Gaming as parents and finding ways to share the experience with children • Changes in content creat...
The Gaming Persona
Send us a text A great game can feel like a new friendship—instant chemistry, shared language, late‑night rabbit holes—until the credits roll and something just doesn’t land. We start with that feeling: Mass Effect Andromeda’s highs in worldbuilding and system exploration, and the lows of a rushed epilogue and a final encounter that denies closure. From there, we get honest about review scales, why “a seven” shouldn’t mean “bad,” and how a “solid six” can still be worth the hours if the journ...