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The Punished Podcast
The Punished Backlog
22 episodes
1 week ago
Welcome to The Punished Podcast. Each month, our team will discuss the latest trends and topics in video games. We'll also be inducting games (and systems) into our ever-growing "Punished Backlog Hall of Fame." Listen to us here, or read along over at https://punishedbacklog.com.
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Video Games
TV & Film,
Leisure
RSS
All content for The Punished Podcast is the property of The Punished Backlog and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Welcome to The Punished Podcast. Each month, our team will discuss the latest trends and topics in video games. We'll also be inducting games (and systems) into our ever-growing "Punished Backlog Hall of Fame." Listen to us here, or read along over at https://punishedbacklog.com.
Show more...
Video Games
TV & Film,
Leisure
https://punishedbacklog.com/wp-content/uploads/2025/11/The-Punished-Podcast-Cover-Art-Episode-22-Nostalgia-in-Video-Games.png
The Punished Podcast: Episode 22 – Nostalgia (For Games That Aren’t Very Good?!)
The Punished Podcast
59 minutes 26 seconds
1 week ago
The Punished Podcast: Episode 22 – Nostalgia (For Games That Aren’t Very Good?!)

In this episode of The Punished Podcast, we’re covering nostalgia in games, not for the games we think are classics… but for the ones that we know don’t quite deserve that praise, but we still love anyway.



I’m not even talking necessarily about games that have aged poorly or were polarizing at the time. These games likely weren’t even beloved as a consensus upon a release, but they still hold a special place in our hearts for some reason. Why is that? Is there room in today’s economy for bad games? Should there be?



Despite not getting the same attention as the timeless classics, these “bad” games are still worth talking about, and maybe we can try to understand more about ourselves as gamers as a result.



– Sam Martinelli, Editor



The Punished Podcast Episode 22







Sam Martinelli | Amanda Tien | Allison McDaniel







MP3 Download | Spotify | Apple Podcasts



Note: This episode has light swearing.



Timestamps







* 0:00 – 5:14: Introductions



* 5:15 – 24:09: Topic Exploration: Nostalgia x Video Games



* 24:10 – 29:11: Nostalgia x Remasters



* 29:12 – 41:07: Licensed Properties: Good or Bad?



* 41:08 – 50:21: Should Kids These Days Play Bad Games? Can They?



* 50:22 – 55:10: Rapid Fire Game Discussion



* 55:11: Outro: What We’re Playing




Music Credits




* “Main Theme, Huxley’s Chopper,” composed by Mike Reagan for The Adventures of Elmo in Grouchland (1999) for PC and Game Boy Color



* “Main Theme,” composed by Keith Leary for Buzz Lightyear of Star Command (2000) for PC, PlayStation 1, Dreamcast, and Game Boy Color



* “Logo,” composed by Grant Kirkhope for Donkey Kong 64 (1999) for Nintendo 64



* “Main Title,” composed by Stewart Copeland for Spyro the Dragon (1998) for PlayStation 1




Excerpts




* Amanda:”Being a child, getting to play that game with your siblings…It’s a family experience. Just that excitement of ‘I am a child. I am sitting somewhere. I am totally entranced with this form of media that is maybe kind of new to me.’ It’s hard to replace that kind of excitement — that feeling that if I do X, Y will occur. That I have impacted this content in a way. It feels pretty close to magic.”



* Sam: “Wow, you really sound like Nicole Kidman in that movie theater ad.”









* Allison: “Nostalgia is also comfort.
The Punished Podcast
Welcome to The Punished Podcast. Each month, our team will discuss the latest trends and topics in video games. We'll also be inducting games (and systems) into our ever-growing "Punished Backlog Hall of Fame." Listen to us here, or read along over at https://punishedbacklog.com.