In this special “minisode”, Chris is joined by game designer Josh Mills to talk about his game, Milkman, now on Kickstarter from DHMG. Josh talks about the seven-year development of Milkman – its origins and changes over the long journey to potential publishing. All this, plus his earliest game designs using drug store checker boards, and his involvement in the video game industry.
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In this special “minisode”, Chris is joined by game designer Josh Mills to talk about his game, Milkman, now on Kickstarter from DHMG. Josh talks about the seven-year development of Milkman – its origins and changes over the long journey to potential publishing. All this, plus his earliest game designs using drug store checker boards, and his involvement in the video game industry.
In this episode, Chris, Darrell, and TC share tales from another trip to South Carolina to hang with King Richard, talking game design, doing some top-secret game development, eating so much food, and playing lots of games. All this, plus voyages in the party bus, the perils of Vampire: Rivals, rubbing and racing (lots of it), betting on the ponies in Long Shot, civ building in Imperium, recreating the perfect buddy cop movie in Code 3, and much more!
The State of Games
In this special “minisode”, Chris is joined by game designer Josh Mills to talk about his game, Milkman, now on Kickstarter from DHMG. Josh talks about the seven-year development of Milkman – its origins and changes over the long journey to potential publishing. All this, plus his earliest game designs using drug store checker boards, and his involvement in the video game industry.