The ‘Trolley, Problem, Inc.’ Podcast is a six-part audio series featuring leading figures from the gaming and entertainment industries who are asked four awful philosophical questions and asked to pick the “best” answer from two dreadful choices.
Find out who would kill one person to save five others, who would stop an old man from receiving a heart transplant and whether or not the little girl playing in the sandpit survives in this entertaining, challenging series of discussions.
Hosted by Simon Byron and game developer Samuel Read-Graves. Inspiration taken from the PC game ‘Trolley Problem, Inc’ – available on April 21st.
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The ‘Trolley, Problem, Inc.’ Podcast is a six-part audio series featuring leading figures from the gaming and entertainment industries who are asked four awful philosophical questions and asked to pick the “best” answer from two dreadful choices.
Find out who would kill one person to save five others, who would stop an old man from receiving a heart transplant and whether or not the little girl playing in the sandpit survives in this entertaining, challenging series of discussions.
Hosted by Simon Byron and game developer Samuel Read-Graves. Inspiration taken from the PC game ‘Trolley Problem, Inc’ – available on April 21st.
Videogame royalty Charles Cecil MBE (or was it OBE - we get the two confused) - joins Samuel and Simon this week for a discussion about ethics, AI and sometimes both. Find out whether he would program a car to run over a child or if you should keep your voice down if he's within earshot in this week's fascinating episode.
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Trolley Problem, Inc. Podcast
The ‘Trolley, Problem, Inc.’ Podcast is a six-part audio series featuring leading figures from the gaming and entertainment industries who are asked four awful philosophical questions and asked to pick the “best” answer from two dreadful choices.
Find out who would kill one person to save five others, who would stop an old man from receiving a heart transplant and whether or not the little girl playing in the sandpit survives in this entertaining, challenging series of discussions.
Hosted by Simon Byron and game developer Samuel Read-Graves. Inspiration taken from the PC game ‘Trolley Problem, Inc’ – available on April 21st.