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Trophy Talk Network
Trophy Talk Network
202 episodes
1 day ago
To kick off the new year Brady (FatePrime) joins the show to talk about Somerville, the first game from the indie studio Jumpship. Many on the Jumpship development team come from another indie studio, Playdead, who were famous for making Limbo and Inside, so you might recognize many elements of those famous games here. To start the show Both Kevin and Brady describe what made those early games so special and how they see the DNA of them in Somerville. Then they cover some of the puzzles that either fascinated or frustrated them and some of their favorite story moments in a semi-spoilery fashion. Near the end Brady reveals a theory that helps make sense of all five possible endings and what they mean for the overall story of the game. We wish you a happy new year and hope you enjoy this discussion about just a regular guy trying to survive an alien invasion in Somerville.
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To kick off the new year Brady (FatePrime) joins the show to talk about Somerville, the first game from the indie studio Jumpship. Many on the Jumpship development team come from another indie studio, Playdead, who were famous for making Limbo and Inside, so you might recognize many elements of those famous games here. To start the show Both Kevin and Brady describe what made those early games so special and how they see the DNA of them in Somerville. Then they cover some of the puzzles that either fascinated or frustrated them and some of their favorite story moments in a semi-spoilery fashion. Near the end Brady reveals a theory that helps make sense of all five possible endings and what they mean for the overall story of the game. We wish you a happy new year and hope you enjoy this discussion about just a regular guy trying to survive an alien invasion in Somerville.
Show more...
Technology
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Mooglecast, Bonus Episode 4 | When Walking Hurts | Designing a Guitar Hero Setlist
Trophy Talk Network
2 hours 42 minutes
2 months ago
Mooglecast, Bonus Episode 4 | When Walking Hurts | Designing a Guitar Hero Setlist
Warmest of Welcomes everybody! As promised during the live raffle draw, your bonus episode of the Mooglecast is here where myself (Max) and my old school friend Maurice take a trip down memory lane talking about an I.P that carries a lot of nostalgia for us and really solidified our friendship in the best way possible. In this episode, Maurice introduces himself to the Trophytalk listeners and talks about his approach to gaming and then some of the memories we have playing Guitar Hero, what makes a good guitar hero game and for the main bulk of the episode we design a setlist for a Guitar Hero revival game from scratch. With over 60 songs mentioned we used our extensive music knowledge in Rock and Metal to create a setlist that features Hits, B-sides, and Deep cuts from a variety of artists that stretch across the rock and metal sub genres whether you're into Classic Rock, Death Metal, Alt Metal, Alt Rock, Prog, we try to cater to everyone. With each track mentioned we talk about some of our memories / thoughts of the artists bringing this episode to over 2.5hrs in length, one of Trophytalk networks longest episodes, so turn it up to 11 and get ready to talk riffs! Myself and Maurice will be back for a Part 2 so please look forward to that, but for now we took the time to produce a Spotify Playlist of the songs mentioned in order so you can listen to this fun little game idea, please enjoy and be excellent to eachother! https://spotify.link/t5NIf27qEXb
Trophy Talk Network
To kick off the new year Brady (FatePrime) joins the show to talk about Somerville, the first game from the indie studio Jumpship. Many on the Jumpship development team come from another indie studio, Playdead, who were famous for making Limbo and Inside, so you might recognize many elements of those famous games here. To start the show Both Kevin and Brady describe what made those early games so special and how they see the DNA of them in Somerville. Then they cover some of the puzzles that either fascinated or frustrated them and some of their favorite story moments in a semi-spoilery fashion. Near the end Brady reveals a theory that helps make sense of all five possible endings and what they mean for the overall story of the game. We wish you a happy new year and hope you enjoy this discussion about just a regular guy trying to survive an alien invasion in Somerville.