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Trophy Talk Network
Trophy Talk Network
202 episodes
2 days ago
To kick off the new year Brady (FatePrime) joins the show to talk about Somerville, the first game from the indie studio Jumpship. Many on the Jumpship development team come from another indie studio, Playdead, who were famous for making Limbo and Inside, so you might recognize many elements of those famous games here. To start the show Both Kevin and Brady describe what made those early games so special and how they see the DNA of them in Somerville. Then they cover some of the puzzles that either fascinated or frustrated them and some of their favorite story moments in a semi-spoilery fashion. Near the end Brady reveals a theory that helps make sense of all five possible endings and what they mean for the overall story of the game. We wish you a happy new year and hope you enjoy this discussion about just a regular guy trying to survive an alien invasion in Somerville.
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To kick off the new year Brady (FatePrime) joins the show to talk about Somerville, the first game from the indie studio Jumpship. Many on the Jumpship development team come from another indie studio, Playdead, who were famous for making Limbo and Inside, so you might recognize many elements of those famous games here. To start the show Both Kevin and Brady describe what made those early games so special and how they see the DNA of them in Somerville. Then they cover some of the puzzles that either fascinated or frustrated them and some of their favorite story moments in a semi-spoilery fashion. Near the end Brady reveals a theory that helps make sense of all five possible endings and what they mean for the overall story of the game. We wish you a happy new year and hope you enjoy this discussion about just a regular guy trying to survive an alien invasion in Somerville.
Show more...
Technology
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Trophy Talk Podcast - Episode 139: Trophy Broke Brain
Trophy Talk Network
2 hours 15 seconds
1 month ago
Trophy Talk Podcast - Episode 139: Trophy Broke Brain
Hello one and all, and welcome back to another exciting episode of Trophy Talk! This month, Josh and I (Colin) sit down to catch up on the Thanksgiving festivities and break down 2025 with a few larger topics of discussion. To start off, we dig into our YouTube 2025 recap and what it can tell us about the types of content and media we consume on arguably our most used "streaming" app. If you're like Josh and have three kids who also use your account, you'll end up with some goofy stuff such as Animal Farm Sounds. However, Josh and I realized pretty quickly that many of the metrics and channels being referenced in our wrap ups had to come from YouTube Shorts. So, scroll away folks and watch your recap numbers explode! From there, we dive into a few Patreon write ins that look to summarize how we felt about this year as a whole. Were there any games in recent memory that we started that we wish we didn't? If we were magically given a 30 hour time capsule, would we use that time to finish off games we already have progress in or would we opt to start and finish brand new things from our backlog? Will Colin (I) ever get into and play Arc Raiders? Probably not... We close up our main discussions with a look back at a topic from two months ago, which of the behemoth FPS games "won" 2025. Did Battlefield 6 capitalize enough on one of the weaker CoD entries in recent memory and capture the zeitgeist? Or, despite poor campaigns from both franchises, does the MP, Endgame, Warzone and Zombies package end up as still too high a value proposition to pass up? Josh and I go into great detail breaking down the stats that we can see in addition to giving our own thoughts on both games and their trophy hunts after nearly 50 hours in each of them. We wrap up this final episode of 2025 by talking about a few of the smaller games we've been playing including House of the Dead: Remake, and many more! Thank you all for listening, we'll be back in the first weekend of 2026 to chat about our PSN Year in Review and what we ended up playing over the Holidays. Happy Gaming, and take care!
Trophy Talk Network
To kick off the new year Brady (FatePrime) joins the show to talk about Somerville, the first game from the indie studio Jumpship. Many on the Jumpship development team come from another indie studio, Playdead, who were famous for making Limbo and Inside, so you might recognize many elements of those famous games here. To start the show Both Kevin and Brady describe what made those early games so special and how they see the DNA of them in Somerville. Then they cover some of the puzzles that either fascinated or frustrated them and some of their favorite story moments in a semi-spoilery fashion. Near the end Brady reveals a theory that helps make sense of all five possible endings and what they mean for the overall story of the game. We wish you a happy new year and hope you enjoy this discussion about just a regular guy trying to survive an alien invasion in Somerville.