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Trophy Talk Network
Trophy Talk Network
202 episodes
1 day ago
To kick off the new year Brady (FatePrime) joins the show to talk about Somerville, the first game from the indie studio Jumpship. Many on the Jumpship development team come from another indie studio, Playdead, who were famous for making Limbo and Inside, so you might recognize many elements of those famous games here. To start the show Both Kevin and Brady describe what made those early games so special and how they see the DNA of them in Somerville. Then they cover some of the puzzles that either fascinated or frustrated them and some of their favorite story moments in a semi-spoilery fashion. Near the end Brady reveals a theory that helps make sense of all five possible endings and what they mean for the overall story of the game. We wish you a happy new year and hope you enjoy this discussion about just a regular guy trying to survive an alien invasion in Somerville.
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All content for Trophy Talk Network is the property of Trophy Talk Network and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
To kick off the new year Brady (FatePrime) joins the show to talk about Somerville, the first game from the indie studio Jumpship. Many on the Jumpship development team come from another indie studio, Playdead, who were famous for making Limbo and Inside, so you might recognize many elements of those famous games here. To start the show Both Kevin and Brady describe what made those early games so special and how they see the DNA of them in Somerville. Then they cover some of the puzzles that either fascinated or frustrated them and some of their favorite story moments in a semi-spoilery fashion. Near the end Brady reveals a theory that helps make sense of all five possible endings and what they mean for the overall story of the game. We wish you a happy new year and hope you enjoy this discussion about just a regular guy trying to survive an alien invasion in Somerville.
Show more...
Technology
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Trophy Talk Podcast - Episode 136: Ray of Sunshine
Trophy Talk Network
2 hours 23 minutes 19 seconds
4 months ago
Trophy Talk Podcast - Episode 136: Ray of Sunshine
This week we’re joined by a very special guest, long time listener, community member and friend, Ray (Smackerly), host of the Platinum Achievements podcast. We have a packed episode full of gaming talk and trophy hunts. After hitting our favorite media, community updates and celebrating some of our listeners, we dive into the main topic of the show: - Ray’s take on balancing trophy hunting across PlayStation and Xbox - The huge news of Gears of War arriving on PlayStation - First impressions of its trophy list and massive player response - What this shift could mean for the future of Halo on PlayStation. Last but not least, we discuss what we’ve been playing to include Division 2, Death Stranding 2, the Exit 8, Anthem, and more! Come join us and please enjoy this latest episode of your favorite trophy hunting show!
Trophy Talk Network
To kick off the new year Brady (FatePrime) joins the show to talk about Somerville, the first game from the indie studio Jumpship. Many on the Jumpship development team come from another indie studio, Playdead, who were famous for making Limbo and Inside, so you might recognize many elements of those famous games here. To start the show Both Kevin and Brady describe what made those early games so special and how they see the DNA of them in Somerville. Then they cover some of the puzzles that either fascinated or frustrated them and some of their favorite story moments in a semi-spoilery fashion. Near the end Brady reveals a theory that helps make sense of all five possible endings and what they mean for the overall story of the game. We wish you a happy new year and hope you enjoy this discussion about just a regular guy trying to survive an alien invasion in Somerville.