Home
Categories
EXPLORE
True Crime
Comedy
Business
Society & Culture
History
Technology
Sports
About Us
Contact Us
Copyright
© 2024 PodJoint
00:00 / 00:00
Sign in

or

Don't have an account?
Sign up
Forgot password
https://is1-ssl.mzstatic.com/image/thumb/Podcasts116/v4/68/6f/a4/686fa4bc-7aa2-4ba0-d324-ca38fe3a27c4/mza_17736328342543877584.jpg/600x600bb.jpg
What Is Roleplay?
Beyond Cataclysm
10 episodes
4 hours ago
Welcome to What is Roleplay: a podcast from Beyond Cataclysm exploring the very basics of Roleplay, Role Play Games, and what it means to be part of this awesome hobby. We will be exploring the nuts and bolts of how to play role play, with each episode themed on a particular concept or idea. Even if you know literally nothing about role play games currently, this podcast is at a level that assumes no prior knowledge. We will have interviews with leading designers from the indie scene, and take a look into games you may have heard of, and others you haven’t heard of, but should. Each episode ends with some short live-play examples too, to put flesh on the bones we've laid out earlier on.
Show more...
Fiction
Arts,
Comedy,
Books
RSS
All content for What Is Roleplay? is the property of Beyond Cataclysm and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Welcome to What is Roleplay: a podcast from Beyond Cataclysm exploring the very basics of Roleplay, Role Play Games, and what it means to be part of this awesome hobby. We will be exploring the nuts and bolts of how to play role play, with each episode themed on a particular concept or idea. Even if you know literally nothing about role play games currently, this podcast is at a level that assumes no prior knowledge. We will have interviews with leading designers from the indie scene, and take a look into games you may have heard of, and others you haven’t heard of, but should. Each episode ends with some short live-play examples too, to put flesh on the bones we've laid out earlier on.
Show more...
Fiction
Arts,
Comedy,
Books
https://i0.wp.com/beyondcataclysm.co.uk/wp-content/uploads/2025/04/whatisroleplayMarcoSpicyTuna.jpg?fit=1500%2C1500&ssl=1
What is Roleplay #24: Space with Marco Serrano
What Is Roleplay?
55 minutes 48 seconds
7 months ago
What is Roleplay #24: Space with Marco Serrano
Welcome to Episode 24 of ‘What Is Roleplay?’ This episode we are joined by Games Designer and Spicy Tuna RPG head honcho Marco Serrano to discuss Space After a brief opening chat Chris asks Marco ‘Why is Space brilliant’? To which Marco answers that it creates  a realm of endless possibilities within the game. Sci-fi gives us input from the science and technology that we currently have available and also the possibility to extrapolate how things might look in the near future. The unknowns of Space gives us room to explore, within our games, all the possibilities that could come from life as we know it improving or getting worse! Marco shared his experiences of playing MOTHERSHIP, the first game he ever played that was based in space. Like in many games your health can dwindle, but you also have stress that builds up and can lead to long lasting conditions. Narratively your character is forever changed, but without necessarily affecting the mechanics of how you roll and whether you can still actually achieve things. This builds into the horror aspect while allowing the game to continue to run – something that’s especially great if your running longer campaigns rather than just one-shots. Chris asks Marco if there are any other kinds of stories that space lends itself well too, other than just horror. Marco points out that there are lots of stories from the Ray Bradbury era that are more Thriller than Horror. Many stories based in space are about experiencing the unknown – coming across things that are eye opening and beyond our abilities, that maybe make the reader think ‘wow, we shouldn’t do this again!’ Chris agrees that the vastness of space tends to make the mind boggle, as explored in the Ringworld Series by Larry Niven. The Ad Astra expansion to Mutant: Year Zero by Free League Press has a wonderful engine that explores this by factoring in the decay caused by year adrift in space. Marco also mentions Orbital Blues, another game that takes place in space and does really interesting things with the concept of space, scratching the itch of space cowboys and focusing on shore leave rather than big missions. Chris makes the point that Space themes are far less common in roleplaying games than fantasy themes, whilst its the other way round when it comes to other media such as TV and Films, and asks Marco if he has any comment as to why that might be the case? Marco feels that, with the popularity of Mothership, we’re at the beginning of a new revival of the sci-fi games niche.  There is a discussion regarding the fact that most space based games are also horror, with the general understanding that you’re going to die a horrible death Marco tells us a little bit more about his game Greenhorns It uses some familiar adventuring game play mechanics and would appeal to fans of old-school gaming and mixes in narrative storytelling as well. When you build a planet in Greenhorns and begin to explore it feels a lot like dungeon diving. In Greenhorns you serve a god-machine and go out on missions to build planets. It’s focused on the chaos of creation and the ramifications of that chaos. Your job is to stabilise the planet, via different narrative options, and bring peace to the inhabitants. It’s a collaborative world building experience. There is also a Loot system, which is the way the characters make money, but these items of loot also carry recordings and enable the players to build the lore of the planet and wider solar system too. Chris and Marco move into a real play in which they play two characters in a space based adventure. Listen as the dice determine how things will go with them as they fly through a wormhole at hyper speed smuggling a cargo of unrefrigerated luxury fruit past the intergalactic Police to a resort planet, before it goes bad! Actual Play Map drawn by Jog Brogzin in 1 Hour Links to things we discussed: Games: Constant Do
What Is Roleplay?
Welcome to What is Roleplay: a podcast from Beyond Cataclysm exploring the very basics of Roleplay, Role Play Games, and what it means to be part of this awesome hobby. We will be exploring the nuts and bolts of how to play role play, with each episode themed on a particular concept or idea. Even if you know literally nothing about role play games currently, this podcast is at a level that assumes no prior knowledge. We will have interviews with leading designers from the indie scene, and take a look into games you may have heard of, and others you haven’t heard of, but should. Each episode ends with some short live-play examples too, to put flesh on the bones we've laid out earlier on.