Send us a text The Wobbly Player Syndrome crew gather on the therapist’s couch to check in on Games Workshop’s mental health. From surprise rule updates to another round of “how to play 10th Edition” guides — all while 11th Edition looms just six months away — the team asks: what’s going on in Nottingham? Join Greg, Mike, Mark, and Adam as they discuss the logic (or lack thereof) behind recent GW decisions, the impact on the player base, and whether we’re all just along for the wobbly ride. ...
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Send us a text The Wobbly Player Syndrome crew gather on the therapist’s couch to check in on Games Workshop’s mental health. From surprise rule updates to another round of “how to play 10th Edition” guides — all while 11th Edition looms just six months away — the team asks: what’s going on in Nottingham? Join Greg, Mike, Mark, and Adam as they discuss the logic (or lack thereof) behind recent GW decisions, the impact on the player base, and whether we’re all just along for the wobbly ride. ...
Send us a text Episode 91 – The Ten Re-Commandments Tonight on Wobbly Player Syndrome, the crew lays down their tablets of wisdom for Warhammer 40K’s 10th Edition. We bring forward a longtime podcast friend's ideas on their “10 re-commandments” — ideas, tweaks, and improvements that could sharpen the rules, smooth the gameplay, or make the game more enjoyable. Expect laughs, debate, and the occasional heretical suggestion as we carve out our vision for a better 10th. 1) Codex-specific object...
Wobbly Player Syndrome - A Warhammer 40k Podcast
Send us a text The Wobbly Player Syndrome crew gather on the therapist’s couch to check in on Games Workshop’s mental health. From surprise rule updates to another round of “how to play 10th Edition” guides — all while 11th Edition looms just six months away — the team asks: what’s going on in Nottingham? Join Greg, Mike, Mark, and Adam as they discuss the logic (or lack thereof) behind recent GW decisions, the impact on the player base, and whether we’re all just along for the wobbly ride. ...