
In this Wolves and Dragons follow-up, Fenrir the Black Wolf drags the doppelgänger out of the horror aisle and back into its real birthplace: human observation. Why did so many cultures invent doubles—death-omens, forerunners, soul-essences, living projections, whispering companions, manufactured thoughtforms, and even “impostors” that look identical to the people you love? Because people kept experiencing the Double long before they had neuroscience, sleep science, psychiatry, or clean modern language for what the mind can do under stress. Fenrir breaks down the root pressures behind each tradition—deathbed visions, expectant hearing, dream-travel, fevered encounters, intrusive temptation, disciplined visualization, and brain-based misrecognition—then ties it all together with one brutal pattern: the brain is constantly modeling reality, and when the model glitches, the universe feels haunted. Finally, the episode turns playful and sharp with an allegory of “the Kingdom of Me”: a King (your conscious identity), a Tailor (your persona), and a dungeon-born Doppelgänger (your shadow) who storms the throne room wearing your face. The question shifts from “Are doubles real?” to “What part of you demanded a mirror you couldn’t ignore?”