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D8 Night
D8 Night Podcast
215 episodes
3 months ago
If you like bad puns, weird worlds, and/or roleplaying games, this is the podcast for you! Will Mayer, Aimee Mayer, Mike Glass, Sam Housman, Ivelisse Housman, and occasional guest players get together and play D&D in a homebrew campaign created just for the podcast. D8 Night: an actual play D&D Podcast where our heroes save Volyanaya, one bad decision at a time. Explore a world in turmoil, on the cusp of a new age, and with only our heroes to save it — after completing other important side quests concerning pie espionage, Japanese style game shows, and out of body journeys into one crucial goat’s inner space! Our heroes are in for a journey that spans the globe of Volyanya; a world of magic, unexplored fey lands, blighted jungles, and fantasy anachronisms from horizon to horizon. Can they survive battles with monsters, poorly designed traps, thinly veiled pop-culture references, an inordinate amount of corn related magic items, and encounters with hundreds of NPCs who all sound vaguely familiar? There’s only one way to find out.
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Comedy Fiction
Fiction,
Leisure,
Games
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All content for D8 Night is the property of D8 Night Podcast and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
If you like bad puns, weird worlds, and/or roleplaying games, this is the podcast for you! Will Mayer, Aimee Mayer, Mike Glass, Sam Housman, Ivelisse Housman, and occasional guest players get together and play D&D in a homebrew campaign created just for the podcast. D8 Night: an actual play D&D Podcast where our heroes save Volyanaya, one bad decision at a time. Explore a world in turmoil, on the cusp of a new age, and with only our heroes to save it — after completing other important side quests concerning pie espionage, Japanese style game shows, and out of body journeys into one crucial goat’s inner space! Our heroes are in for a journey that spans the globe of Volyanya; a world of magic, unexplored fey lands, blighted jungles, and fantasy anachronisms from horizon to horizon. Can they survive battles with monsters, poorly designed traps, thinly veiled pop-culture references, an inordinate amount of corn related magic items, and encounters with hundreds of NPCs who all sound vaguely familiar? There’s only one way to find out.
Show more...
Comedy Fiction
Fiction,
Leisure,
Games
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Barking Up Trees 1 - You Are What You Eat
D8 Night
1 hour 27 minutes 56 seconds
11 months ago
Barking Up Trees 1 - You Are What You Eat
Barking up Trees: In this mini-arc: A pack of hyenas lope across the Blasted Lands, an ever-present hunger driving them forward until they find a dark figure that offers them a way to satisfy their hunger and grow their pack. Upon acceptance, the first of the Gnolls are born and loosed upon the Feywild. Will GMs this dark (but also silly) arc for 5 Gnoll characters played by a mixture of regulars and special guests! Barbie- Aimee Greyx – Mike Vazwoeguise – Josh Smith Ogamoth – Josh’s stepson, DonavinGorignak - Jon Norcutt Episode 1: You are What You Eat This episode features the dark transformation from hyena to Gnoll, as well as the packs first steps into the life-rich Feywild. Their mission? Well… to fetch something of course.
D8 Night
If you like bad puns, weird worlds, and/or roleplaying games, this is the podcast for you! Will Mayer, Aimee Mayer, Mike Glass, Sam Housman, Ivelisse Housman, and occasional guest players get together and play D&D in a homebrew campaign created just for the podcast. D8 Night: an actual play D&D Podcast where our heroes save Volyanaya, one bad decision at a time. Explore a world in turmoil, on the cusp of a new age, and with only our heroes to save it — after completing other important side quests concerning pie espionage, Japanese style game shows, and out of body journeys into one crucial goat’s inner space! Our heroes are in for a journey that spans the globe of Volyanya; a world of magic, unexplored fey lands, blighted jungles, and fantasy anachronisms from horizon to horizon. Can they survive battles with monsters, poorly designed traps, thinly veiled pop-culture references, an inordinate amount of corn related magic items, and encounters with hundreds of NPCs who all sound vaguely familiar? There’s only one way to find out.