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Deconstructor of Fun
Deconstructor of Fun
740 episodes
2 days ago
Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff www.linkedin.com/in/michailkatkoff/ Eric Kress www.linkedin.com/in/erickress/ Phillip Black www.linkedin.com/in/phillip-black-economist/ Jen Donahoe www.linkedin.com/in/jenniferdonahoe
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Video Games
Leisure
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All content for Deconstructor of Fun is the property of Deconstructor of Fun and is served directly from their servers with no modification, redirects, or rehosting. The podcast is not affiliated with or endorsed by Podjoint in any way.
Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff www.linkedin.com/in/michailkatkoff/ Eric Kress www.linkedin.com/in/erickress/ Phillip Black www.linkedin.com/in/phillip-black-economist/ Jen Donahoe www.linkedin.com/in/jenniferdonahoe
Show more...
Video Games
Leisure
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313. The Complete Guide to Gaming's Fastest-Growing UA Channel
Deconstructor of Fun
43 minutes 4 seconds
3 weeks ago
313. The Complete Guide to Gaming's Fastest-Growing UA Channel

Loyalty platforms have evolved from sideline UA channels to commanding 25-50% of major studios' media budgets. In this deep dive, VYBS founder Ido Raz breaks down everything game developers need to know about loyalty apps—from the basics to advanced strategies for maximizing player quality and LTV.

We cover the biggest misconceptions about incentivized traffic, why casual games benefit the most, and how to avoid the common mistakes that kill campaigns. Plus, Ido shares the single most overlooked KPI that changes how you evaluate traffic quality.

CHAPTERS:

00:00 Introduction

02:39 How Loyalty Apps Differ from Offerwalls

03:33 Business Model: From CPI to ROAS Optimization

05:28 Can Loyalty Be a Primary UA Channel?

11:25 Best Genres for Loyalty Platforms

12:29 The Magic Myth: Why Loyalty Requires Specialization

13:45 Are Loyalty Users Different from Traditional Players

17:20 When Should Studios Start Using Loyalty Apps?

18:54 The Cash Flow Advantage: 4 Months vs 2 Years

21:00 Timeline to Success: 1 Week to 7 Weeks

22:35 Patience vs Pressure: Learning Cycles

26:30 Using Loyalty to Amplify Live Events

27:53 Common Mistakes Studios Make

29:52 The Unrealistic KPI Problem

34:58 Loyalty vs App Store Competition

36:07 AI's Impact on Loyalty Platforms

40:36 Best Way to Spot Low-Quality Users

44:46 What's Next for VYBS?

Deconstructor of Fun
Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff www.linkedin.com/in/michailkatkoff/ Eric Kress www.linkedin.com/in/erickress/ Phillip Black www.linkedin.com/in/phillip-black-economist/ Jen Donahoe www.linkedin.com/in/jenniferdonahoe