In this lesson, Christofer Sundberg discusses his extensive journey in the gaming industry, from his early days at a young Paradox to co-founding Avalanche Studios and creating the Just Cause franchise. He shares insights on the challenges of game development, the importance of maintaining company culture, and the lessons learned from various projects, including Mad Max and theHunter. Christofer emphasizes the need for creativity, resilience, and the willingness to take risks in the ever-evolving gaming landscape.
00:00 The Early Days of Gaming and Christofer's Journey
06:53 Transitioning from Paradox to Rock Solid Studios
15:30 The Rise and Fall of Rock Solid Studios
21:33 The Birth of Avalanche Studios and Just Cause
29:54 Expanding Horizons: theHunter and New Ventures
38:40 Navigating Free-to-Play Models and AAA Games
48:22 The Disney Breakup and Project Cancellations
53:23 Pitching Mad Max: A Dream Come True
58:42 Navigating Creative Differences with Warner Brothers
01:04:08 Transitioning to New Projects and Self-Publishing
01:08:53 The Impact of Investment on Company Culture
01:14:37 Building Liquid Swords: An Improved Approach
01:23:33 Sustainable Game Development Philosophy
01:30:05 Advice for Aspiring Developers
In this first lesson, host André Persson is setting the foundation for the academy through valuable insights from various devs, marketing, research and tech. Guests: Zoran Roso - Ex PlayStation & Tencent, Mikael Svensson - AWS, Jos Hoebe - BlackMill Games, Tana Tanoi - Dead Teapot Games, Emmanuel Rosier - Newzoo, Mattias Bergqvist - Northify, Christian Szymanski - Second Stage
00:00 Intro & Zoran - marketing & brands
09:37 Jos Hoebe - running studio doing what they do best
14:47 Tana Tanoi - building new studio & expectations
17:23 Mikael Svensson - tech & live service
19:20 Emmanuel Rosier - research and industry trends
23:53 Mattias Bergqvist - QA
26:05 Christian Szymanski - performance marketing & live service
28:00 Closing remarks and future episodes
Discover how André Persson, host of the upcoming podcast Digiai.ACADEMY started in the industry producing TV and Streaming shows, his retail career at EB Games & GameStop and how he ended up in Publishing & Development, working on some of your favourite games!Digiai.ACADEMY is an upcoming podcast for people working in the video game industry. André interviews stars from the past and present, sharing insights of how we built the industry and how some of the best games of all time came to be and what lessons have been learned along the way.